Releases: WJarod/CutROOM-releases
4.2.2
4.2.1
CutROOM v4.2.1
FR
CutROOM v4.2.1 - Team Cameras BETA + Music HUD pauses tac/tech
2026-04-18
Version BETA: ajout du systeme Team Cameras dans le HUD (observed + cams equipe), ajout d une page Camera Preview admin, et ajout d un toggle Electron pour couper les cams localement sans impacter OBS.
Points cles
- La musique definie dans Music > HUD se lance pendant les pauses tactiques et techniques.
- BETA: ajout du systeme Team Cameras complet dans le HUD (observed player + cams equipe).
- Ajout d une page admin Camera Preview (/admin/camera-preview) pour verifier toutes les cams du match actif avant le live.
- Nouveau toggle Enable cams in overlay superposer (Electron): OFF coupe les cams sur le superposer local pour la perf, OBS #/overlay/hud garde les cams.
HUD / Music
- Ajout de la musique de pause tactique/technique depuis Music > HUD.
HUD / Team Cameras (BETA)
- Ajout du systeme Team Cameras complet dans le HUD (observed player + cams equipe).
- Ajout de la page admin Camera Preview (/admin/camera-preview) pour voir toutes les cams du match actif avant le live.
- Nouveau toggle Enable cams in overlay superposer (Electron): OFF = pas de cams sur le superposer local (perf), OBS #/overlay/hud garde les cams.
EN
CutROOM v4.2.1 - Team Cameras BETA + HUD music for tactical/technical pauses
2026-04-18
BETA release: added the Team Cameras system in HUD (observed + team cams), an admin Camera Preview page, and an Electron toggle to disable local cameras without affecting OBS.
Highlights
- The track set in Music > HUD now plays during tactical and technical pauses.
- BETA: added the full Team Cameras system in the HUD (observed player + team cams).
- Added an admin Camera Preview page (/admin/camera-preview) to check all active match cameras before going live.
- New toggle Enable cams in overlay superposer (Electron): OFF disables cameras on the local superposer for performance, while OBS #/overlay/hud keeps cameras enabled.
HUD / Music
- Added tactical/technical pause music from Music > HUD.
HUD / Team Cameras (BETA)
- Added the full Team Cameras system in the HUD (observed player + team cams).
- Added the admin Camera Preview page (/admin/camera-preview) to view all active match cameras before going live.
- New toggle Enable cams in overlay superposer (Electron): OFF = no cameras on local superposer (performance), OBS #/overlay/hud keeps cameras.
4.2.0
4.1.0
CutROOM v4.1.0
FR
CutROOM v4.1.0 - Navigation amelioree + HUD Clutch beta + fixes killfeed
2026-04-09
Cette version simplifie la navigation (recherche/filtres), ajoute le Clutch Mode en beta dans le HUD, et corrige la gestion du killfeed en HLAE et sans HLAE.
Points cles
- Ajout de filtres sur Matchs: tous, a venir, termines.
- Ajout de filtres sur Tournois: tous, a venir, termines.
- Ajout d une recherche Teams + tri favoris/non favoris pour retrouver une equipe plus rapidement.
- Ajout de la beta du Clutch Mode dans le HUD (mise en valeur des situations clutch).
- Fix killfeed sans HLAE: correction des team kills pour afficher le bon joueur.
- HLAE: si le killfeed HUD est desactive, la feed MIRV reste visible avec les couleurs HUD.
- Sans HLAE: quand le killfeed HUD est desactive, la feed native CS2 reste visible.
Nouveautes navigation
- Teams: barre de recherche + filtre tous/favoris/autres.
- Tournois: filtres tous/a venir/termines.
- Matchs: filtres tous/a venir/termines.
HUD et killfeed
- Clutch Mode ajoute en beta dans le HUD.
- Correction des team kills dans la feed quand HLAE n est pas lance.
- HLAE: la feed MIRV garde les couleurs HUD meme quand le killfeed HUD est coupe.
- Sans HLAE: la feed CS2 de base est conservee quand le killfeed HUD est desactive.
EN
CutROOM v4.1.0 - Improved navigation + HUD Clutch beta + killfeed fixes
2026-04-09
This release streamlines navigation (search/filters), adds HUD Clutch Mode beta, and fixes killfeed behavior with HLAE and without HLAE.
Highlights
- Added match filters: all, upcoming, completed.
- Added tournament filters: all, upcoming, completed.
- Added Teams search + favorite/non-favorite sorting to find a team faster.
- Added HUD Clutch Mode beta (highlights clutch situations).
- Killfeed fix without HLAE: corrected team kills to show the right player.
- HLAE: if HUD killfeed is disabled, MIRV feed stays visible with HUD colors.
- Without HLAE: when HUD killfeed is disabled, native CS2 feed stays visible.
Navigation updates
- Teams: search bar + all/favorites/others filter.
- Tournaments: all/upcoming/completed filters.
- Matches: all/upcoming/completed filters.
HUD and killfeed
- Clutch Mode added in beta in the HUD.
- Fixed team kills in the feed when HLAE is not running.
- HLAE: MIRV feed keeps HUD colors even when HUD killfeed is off.
- Without HLAE: native CS2 feed is preserved when HUD killfeed is disabled.
4.0.14
CutROOM v4.0.14
FR
CutROOM v4.0.14 - Hotfix cle API FACEIT
2026-04-07
Hotfix multi-corrections: cle API FACEIT, fiabilite du feed, Show stats en match bar large, progression bombe et round recap OT.
Points cles
- Import FACEIT stabilise avec la cle CutROOM uniquement.
- Correction de la barre de feed pour eviter les mauvaises infos d arme.
- Show stats affiche maintenant la match bar en grand avec les pseudos visibles.
- Ajout d explications dans la Home avec des etapes simples a suivre.
Fixes
- Fix: l import FACEIT utilise maintenant uniquement la cle API configuree cote serveur.
- Fix: suppression du risque de reset ou d override de cle cote utilisateur.
- Fix: correction de la barre de feed pour eviter les mauvaises infos lors des switches d arme rapides.
- Fix: en GoLive, Show stats force temporairement la match bar en mode large et garde MVP masque hors buy/pause.
- Fix: correction visuelle du switch de progression lors de la bombe plantee.
- Fix: round recap plus lisible avec affichage 1-12 puis 13-24, et checkpoints OT tous les 3 rounds.
- Fix: ajout d un guide Home avec etapes claires pour le premier setup HUD.
EN
CutROOM v4.0.14 - FACEIT API key hotfix
2026-04-07
Multi-fix hotfix: FACEIT API key, feed reliability, Show stats in full match bar, bomb progress, and OT round recap.
Highlights
- FACEIT import is now stable with CutROOM key only.
- Feed bar fix to avoid wrong weapon information.
- Show stats now displays the match bar in full size with visible player names.
- Added Home explanations with simple step-by-step guidance.
Fixes
- Fix: FACEIT import now uses only the API key configured on the server side.
- Fix: removed the risk of user-side key reset or override.
- Fix: corrected feed bar data to avoid wrong info during fast weapon switches.
- Fix: in GoLive, Show stats temporarily forces large match bar mode and keeps MVP hidden outside buy/pause.
- Fix: visual correction for progress direction switching during bomb planted.
- Fix: round recap is now clearer with 1-12 then 13-24 display, and OT checkpoints every 3 rounds.
- Fix: added a Home guide with clear steps for first HUD setup.