- Make sure that you are using Unreal 4.27.2 or above
Create a Fork of this project with your github account. If you don't have one or you want to just clone the project it's also fine, just remember to put it on WeTransfer or your GDrive afterwards. After finishing it, please share it with Tim
We have a character model with a non-standard skeleton, we need to set this up so that we can pose the character in a believable way for a sequencer animation.
The goal of this test is not to create an incredibly deep or complex IK/ControlRig.
We really want to see your way of thinking and approaching the problem.
In project you will find:
- TestMap
- TestCharacter
System for animating the character as part of a sequencer based animation/custscene.
- Organise assets and folders as you would normaly