uScene3D is a 3D scene editor for game development on Android.
It is an experimental and lightweight system designed to help developers create, visualize, and edit 3D scenes directly on Android devices, focusing on simplicity, performance, and portability.
This project is especially useful for mobile game prototyping, scene layout creation, and learning purposes related to 3D rendering and scene management.
Below are some screenshots showing the editor interface and features:
- 📱 Native Android-based 3D scene editor
- 🎮 Designed for game development workflows
- 🧱 Scene composition with 3D objects
- 🔄 Object transformation (position, rotation, scale)
- 👁️ Real-time 3D visualization
- ⚡ Lightweight and experimental architecture
- 🧪 Ideal for prototyping and learning 3D concepts
- Android SDK
- Java / Kotlin
- OpenGL ES (for 3D rendering)
- Custom scene management system
uScene3D/
├── app/ # Main Android application source
├── screenshots/ # Project screenshots
│ ├── 1.png
│ ├── 2.png
│ ├── 3.png
│ └── 4.png
├── build.gradle # Gradle build configuration
├── settings.gradle
└── LICENSE



