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Releases: UnderscoreKilburn/Destroy

0.1.3-𝑖+1

13 Apr 01:58

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Requires Create 6.0.8 and Petrolpark's Library 1.4.27.

Additions

  • Fluid Vessels from Create: Connected can now hold Mixtures

Fixes

  • Fixed compatibility issue with Steam 'n' Rails 1.7.2+
  • Fixed JEI freezing for a few seconds when opened for the first time on a dedicated server
  • Fixed molten glass not being rendered properly in first person when glassblowing
  • Fixed pumpjacks not being rendered properly when placed far away from the world origin
  • Fixed pumpjacks outputting "flowing" crude oil instead of the correct fluid (this broke a few recipes, notably ANFO)

0.1.3-𝑖+0

07 Feb 18:10

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Requires Create 6.0.8 and Petrolpark's Library 1.4.23.

Changes

  • Updated models and textures for the Vat, Bubble Cap, Centrifuge, Pumpjack, Blacklight and Creative Pump
  • Multiple mixtures can now travel down the same pipe network and will visually mix when seen through transparent pipes
  • Faucets from Supplementaries now properly transfer mixtures and no longer bypass pollution when voiding them using a sponge
  • Vat sensors now use the same units as the ones displayed in tooltips when configuring their lower and upper bound (i.e. °C/°F and kPa instead of K and Pa)
  • Voiding mixtures through an open pipe is no longer restricted to 1 mB/tick
  • Molecules are now displayed as their 3D model in JEI by default
  • Removed the manual crafting recipe for circuit boards
  • Removed the steel tag from stainless steel items
  • Water no longer contributes to greenhouse gas pollution

Fixes

  • Fixed some blocks not animating correctly
  • Fixed fireproofing recipes duplicating items when applied to more than one item at a time
  • Fixed a crash related to viewing a fireproofing recipe in JEI while on a dedicated server
  • Fixed a crash when trying to process any block with the Extrusion Die
  • Fixed right click interactions with some of Create's configurable blocks (notably copper valves and brass redstone components)
  • Fixed mixed explosives and periodic table blocks not working properly on dedicated servers

0.1.1 Snapshot 𝑖+0

31 Mar 02:02

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Additions

  • Molecules are now rendered as 3D models in JEI
  • Chemical reactions now display the molar ratios of reactants and products

Compatibility

  • The Factory Must Grow: Fixed a crash caused by a mixin conflict
  • Sophisticated Storage: Fixed broken upgrade slots and portable workbenches in Sophisticated Storage containers
  • Jade: Fixed beakers, Measuring Cylinders and Round-Bottomed Flasks visually losing their contents when looked at
  • KubeJS: Fixed circuit boards disappearing from all recipes when recipes are added or modified

Fixes

  • Fixed configurable Create blocks (e.g. pulse repeaters, copper valves) receiving a right click event after being configured
  • Fixed Vats receiving one extra tick worth of mixture when fluid is pumped in, allowing for mixture duping
  • Fixed pumps extracting increasingly large amounts of gas from Vats as their pressure decreases, allowing for mixture duping
  • Fixed Vat temperature and pressure sensors not loading their configured thresholds on chunk reload
  • Fixed Colorimeters requiring a block update to start reading the contents of their Vat on chunk reload
  • Fixed sometimes not being able to pump fluids out of a reacting Vat
  • Fixed several localization issues (e.g. broken acid dissociation descriptions, Block of Plywood)
  • Fixed Pollutometers defaulting to reading the unused radiation pollution type despite claiming they read greenhouse gas levels
  • Fixed a common crash caused by precipitating items in a Vat
  • Fixed not being able to right click interactable blocks while holding a Beaker or similar mixture containers
  • Fixed 3D representation of some molecules sometimes branching backwards, causing atoms to overlap each other (e.g. Acetone)
  • Fixed bonds in 3D molecules being slightly offset when at certain angles
  • Fixed not being able to pump different mixtures into a Fluid Tank mounted on a contraption
  • Fixed Vats with a perfect vacuum having an incorrect pressure of 101 kPa
  • Fixed several advancements not being awarded
  • Fixed decaying items (e.g. sodium ingots) not displaying their remaining time properly
  • Fixed some recipes that require salt not accepting the correct concentration of ions (e.g. Calcium Cyanamide required twice the displayed concentration)
  • Fixed several machines not taking advantage of Flywheel's instanced rendering
  • Fixed Mechanical Sieve's shaft being invisible
  • Fixed glassblowing recipes not being rendered correctly in JEI
  • Fixed coolants providing Refrigerstraytors with 1000 times less cooling duration than intended
  • Fixed modded fluids not applying their custom fog (e.g. Create's honey and chocolate fluids)
  • Fixed fog flickering caused by smog (Penta0308)
  • Fixed Vats sometimes duplicating inserted items (homocide)

Chemistry tweaks (thanks Flynnvali)

  • Alkyne Hydrolysis now results in a Carbonyl instead of an Alcohol
  • Carboxylic Acid Esterification now requires Sulfuric Acid as a catalyst instead of Oleum
  • Cyanide Addition now requires Hydrogen Cyanide instead of Cyanide ions
  • Fixed Cyanamide Addition causing an infinite polymerization loop
  • Nitrile groups on AIBN can no longer react further
  • Nitronium ions now require Sulfuric Acid instead of Sulfate ions
  • Reduced the performance impact of Chloroform, Carbon Tetrachloride and various CFCs by making their chlorines non-reactive
  • Removed Alkene Hydroboration, Alkyne Hydroboration and Borate Esterification as these could cause infinite esterification

Other tweaks

  • Removed some unnecessary text from the Creative Pump interface, making it slightly more compact
  • Made the Swiss Army Knife's animation less choppy by making its animation logic fully clientsided
  • Beakers, Measuring Cylinders and Round-Bottomed Flasks now clear their internal data when emptied, allowing them to stack consistently in storage systems with increased stack sizes