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476fad9
Masonry Skill
DragonSlayer62 Nov 18, 2025
28eea02
additions
DragonSlayer62 Nov 19, 2025
235e091
Update itemlists.dfn
DragonSlayer62 Nov 20, 2025
b133bf9
update
DragonSlayer62 Nov 20, 2025
3e81d1a
updates
DragonSlayer62 Nov 21, 2025
802d9b5
Update buildingcraftables.js
DragonSlayer62 Nov 21, 2025
12f44a1
small update
DragonSlayer62 Nov 21, 2025
d50ad1a
update
DragonSlayer62 Nov 22, 2025
124e852
dictionary updates
DragonSlayer62 Nov 22, 2025
6fada60
update
DragonSlayer62 Nov 22, 2025
852c213
update
DragonSlayer62 Nov 22, 2025
0e1e31e
Update craftablewalls.dfn
DragonSlayer62 Nov 22, 2025
a0544a2
small update
DragonSlayer62 Nov 25, 2025
43cf446
update
DragonSlayer62 Nov 26, 2025
3097ca4
Update masonry.js
DragonSlayer62 Nov 26, 2025
f7efd23
added books to addmenu
DragonSlayer62 Nov 26, 2025
007f5f9
update
DragonSlayer62 Nov 26, 2025
d7dd772
Update masonry.dfn
DragonSlayer62 Nov 26, 2025
e54da36
Update itemdetailgump.js
DragonSlayer62 Nov 26, 2025
e3543a2
update
DragonSlayer62 Nov 26, 2025
5591eb4
Update itemdetailgump.js
DragonSlayer62 Nov 27, 2025
36174ff
update
DragonSlayer62 Nov 27, 2025
4d9a35f
Update blacksmithing.js
DragonSlayer62 Nov 27, 2025
2b7dcef
Update alchemy.js
DragonSlayer62 Nov 27, 2025
bb2ea6d
update
DragonSlayer62 Nov 27, 2025
b52ae20
update
DragonSlayer62 Nov 27, 2025
03da71d
update
DragonSlayer62 Nov 27, 2025
6e7c68f
update
DragonSlayer62 Nov 27, 2025
6aa1901
Update cooking.js
DragonSlayer62 Nov 27, 2025
20391ca
Update cooking.js
DragonSlayer62 Nov 27, 2025
9720e6e
Update cartography.js
DragonSlayer62 Nov 27, 2025
65b07c8
Update fletching.js
DragonSlayer62 Nov 27, 2025
b744614
Update tinkering.js
DragonSlayer62 Nov 27, 2025
d5ee378
Update tailoring.js
DragonSlayer62 Nov 27, 2025
33e4898
Update crafttool.js
DragonSlayer62 Nov 27, 2025
4ca6e3e
update combined
DragonSlayer62 Nov 27, 2025
53574e9
Added Scales
DragonSlayer62 Dec 8, 2025
c12365d
Update blacksmithing.js
DragonSlayer62 Dec 8, 2025
441e3c0
Merge branch 'develop' into Masonary-Crafting
DragonSlayer62 Dec 17, 2025
4520df0
Merge branch 'develop' into Masonary-Crafting
DragonSlayer62 Jan 20, 2026
98afb3e
Merge branch 'develop' into Masonary-Crafting
DragonSlayer62 Mar 16, 2026
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120 changes: 108 additions & 12 deletions data/dfndata/create/glassblowing.dfn
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
{
NAME=Empty Bottle
ID=0x0f0e
RESOURCE=SAND 1
RESOURCE=SAND 1 0x96d
SKILL=0 1000 1150
ADDITEM=emptybottle
MINRANK=1
Expand All @@ -14,7 +14,7 @@ SOUND=0x0242
{
NAME=flask (small)
ID=0x182e
RESOURCE=SAND 2
RESOURCE=SAND 2 0x96d
SKILL=0 1000 1150
ADDITEM=0x182e
MINRANK=1
Expand All @@ -26,7 +26,7 @@ SOUND=0x0242
{
NAME=flask (medium)
ID=0x182a
RESOURCE=SAND 3
RESOURCE=SAND 3 0x96d
SKILL=0 1000 1150
ADDITEM=0x182a
MINRANK=1
Expand All @@ -38,7 +38,7 @@ SOUND=0x0242
{
NAME=flask (curved)
ID=0x1832
RESOURCE=SAND 3
RESOURCE=SAND 3 0x96d
SKILL=0 1000 1150
ADDITEM=0x1832
MINRANK=1
Expand All @@ -50,7 +50,7 @@ SOUND=0x0242
{
NAME=flask (large #1)
ID=0x1838
RESOURCE=SAND 4
RESOURCE=SAND 4 0x96d
SKILL=0 1000 1150
ADDITEM=0x1838
MINRANK=1
Expand All @@ -62,7 +62,7 @@ SOUND=0x0242
{
NAME=flask (large #2)
ID=0x183b
RESOURCE=SAND 5
RESOURCE=SAND 5 0x96d
SKILL=0 1000 1150
ADDITEM=0x183b
MINRANK=1
Expand All @@ -74,7 +74,7 @@ SOUND=0x0242
{
NAME=flask (bubbling blue)
ID=0x1844
RESOURCE=SAND 5
RESOURCE=SAND 5 0x96d
SKILL=0 1000 1150
ADDITEM=bubblingblueflask
MINRANK=1
Expand All @@ -86,7 +86,7 @@ SOUND=0x0242
{
NAME=flask (bubbling purple)
ID=0x1841
RESOURCE=SAND 5
RESOURCE=SAND 5 0x96d
SKILL=0 1000 1150
ADDITEM=bubblingpurpleflask
MINRANK=1
Expand All @@ -98,7 +98,7 @@ SOUND=0x0242
{
NAME=flask (bubbling red)
ID=0x183e
RESOURCE=SAND 7
RESOURCE=SAND 7 0x96d
SKILL=0 1000 1150
ADDITEM=bubblingredflask
MINRANK=1
Expand All @@ -110,7 +110,7 @@ SOUND=0x0242
{
NAME=empty vials
ID=0x185b
RESOURCE=SAND 8
RESOURCE=SAND 8 0x96d
SKILL=0 1000 1150
ADDITEM=emptyvials
MINRANK=1
Expand All @@ -122,7 +122,7 @@ SOUND=0x0242
{
NAME=full vials
ID=0x185d
RESOURCE=SAND 8
RESOURCE=SAND 8 0x96d
SKILL=0 1000 1150
ADDITEM=fullvials
MINRANK=1
Expand All @@ -134,10 +134,106 @@ SOUND=0x0242
{
NAME=spinning hourglass
ID=0x1810
RESOURCE=SAND 10
RESOURCE=SAND 10 0x96d
SKILL=0 1000 1150
ADDITEM=0x1810
MINRANK=1
MAXRANK=10
SOUND=0x0242
}

[ITEM 3012]
{
NAME=hollow prism
ID=0x2f5d
RESOURCE=SAND 8 0x96d
SKILL=0 1000 1500
ADDITEM=hollowprism
MINRANK=1
MAXRANK=10
SOUND=0x0242
}

[ITEM 3013]
{
NAME=gargoyle floor mirror
ID=0x403A
RESOURCE=SAND 20 0x96d
SKILL=0 750 1250
ADDITEM=gargoylefloormirror
MINRANK=1
MAXRANK=10
SOUND=0x0242
}

[ITEM 3014]
{
NAME=gargoyle wall mirror
ID=0x4044
RESOURCE=SAND 10 0x96d
SKILL=0 700 1200
ADDITEM=gargoylewallmirror
MINRANK=1
MAXRANK=10
SOUND=0x0242
}

[ITEM 3015]
{
NAME=empty venom vial
ID=0x0E24
RESOURCE=SAND 1 0x96d
SKILL=0 520 1000
ADDITEM=emptyvenomvial
MINRANK=1
MAXRANK=10
SOUND=0x0242
}

[ITEM 3016]
{
NAME=empty oil flask
ID=0x1C18
RESOURCE=SAND 5 0x96d
SKILL=0 600 1100
ADDITEM=emptyoilflask
MINRANK=1
MAXRANK=10
SOUND=0x0242
}

[ITEM 3017]
{
NAME=workable glass
ID=0x4B80
RESOURCE=SAND 10 0x96d
SKILL=0 550 1050
ADDITEM=workableglass
MINRANK=1
MAXRANK=10
SOUND=0x0242
}

[ITEM 3018]
{
NAME=glass sword
ID=0x090c
RESOURCE=SAND 14 0x96d
SKILL=0 550 1050
ADDITEM=glasssword
MINRANK=1
MAXRANK=10
SOUND=0x0242
}

[ITEM 3019]
{
NAME=glass staff
ID=0x0905
RESOURCE=SAND 10 0x96d
SKILL=0 530 1030
ADDITEM=glassstaff
MINRANK=1
MAXRANK=10
SOUND=0x0242
}
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