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6 changes: 6 additions & 0 deletions Installer/Changes.txt
Original file line number Diff line number Diff line change
@@ -1,3 +1,9 @@
Version 1.11.1
============

WadTool
* Added missing TR2 henchman death sound (ID 838) and appropiate TR2 -> TEN conversion.

Version 1.11
============

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2 changes: 1 addition & 1 deletion TombLib/TombLib/Catalogs/Engines/TR2/Sounds.xml
Original file line number Diff line number Diff line change
Expand Up @@ -70,7 +70,7 @@
<sound id="70" name="ENEMY_GRUNT" ten="496" />
<sound id="71" name="ENEMY_HIT1" ten="500" />
<sound id="72" name="ENEMY_HIT2" ten="501" />
<sound id="73" name="ENEMY_DEATH1" ten="482" />
<sound id="73" name="ENEMY_DEATH1" ten="838" />
<sound id="74" name="ENEMY_JUMP" ten="503" />
<sound id="75" name="ENEMY_CLIMBUP" ten="480" />
<sound id="76" name="ENEMY_CLIMBDOWN" ten="478" />
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2 changes: 1 addition & 1 deletion TombLib/TombLib/Catalogs/Engines/TombEngine/Sounds.xml
Original file line number Diff line number Diff line change
Expand Up @@ -860,7 +860,7 @@
<sound id="835" name="TR3_CLEANER_FUSEBOX" ten="835" />
<sound id="836" name="TR3_CLEANER_LOOP" ten="836" />
<sound id="837" name="TR3_CRICKET_LOOP" ten="837" />
<sound id="838" name="TR3_EMPTY1" ten="838" />
<sound id="838" name="TR2_ENEMY_DEATH4" ten="838" />
<sound id="839" name="TR3_DOORBELL" ten="839" />
<sound id="840" name="TR3_DRILL_BIT_1" ten="840" />
<sound id="841" name="TR3_GASMETER" ten="841" />
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14 changes: 9 additions & 5 deletions TombLib/TombLib/Catalogs/TEN Sound Catalogs/TEN_ALL_SOUNDS.xml
Original file line number Diff line number Diff line change
Expand Up @@ -16458,18 +16458,22 @@
</WadSoundInfo>
<WadSoundInfo>
<Id>838</Id>
<Name>TR3_Empty1</Name>
<Name>TR2_Henchman_Death4</Name>
<Volume>100</Volume>
<RangeInSectors>10</RangeInSectors>
<Chance>100</Chance>
<PitchFactor>0</PitchFactor>
<DisablePanning>false</DisablePanning>
<RandomizePitch>false</RandomizePitch>
<RandomizeVolume>false</RandomizeVolume>
<RandomizePitch>true</RandomizePitch>
<RandomizeVolume>true</RandomizeVolume>
<LoopBehaviour>None</LoopBehaviour>
<Samples />
<Samples>
<WadSample>
<FileName>TR2_Henchman_Death4_01.wav</FileName>
</WadSample>
</Samples>
<Global>false</Global>
<Indexed>false</Indexed>
<Indexed>true</Indexed>
</WadSoundInfo>
<WadSoundInfo>
<Id>839</Id>
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