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v1.0.0
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Fixed
a bug causing slow NPC interaction
a bug where we weren't dequipping softboots in protection zones
toggling the walker breaking lure mode
multi-floor depositing
soft boots refilling
route name formatting
multi-boat traveling (ie. thais to port hope to darashia)
mana restorer when no creatures on-screen
Improved
gold & flask dropping by randomizing the target tile
cascaded backpack depth detection
script log information
loot list by sorting by value
capacity check before buying supplies
depot structure check
reaching NPCs
NPC proxy support
selling loot
selling flasks
buying supplies
refilling process speed
displaying what supplies we're low on
Added
native dynamic lure
open small backpacks by default
wildcard creature to targeting lists
auto-screenshot if stuck for more than 10 seconds
config file updating
moving skinned & dusted items to the loot backpack
logic to automatically disable supply withdrawing if no supplies were found
logs that display what we withdrew and deposited
support for traveling in the spawn
support for starting scripts in spawn
XenoMonitor support
support for withdrawing misc supplies (ie. flask of rust removers)
option to set min/max health to spells & runes
option to enable utito tempo for spells
option to logout at a certain level
option to enable alarms for low supplies
option for random routes
option to disable automatic backpack organization
option to cure conditions when return from a hunt
option to kill down until count while dynamic luring
option to attack while luring while dynamic luring
bank balance to the HUD
hunt rounds count to the HUD
hunt route names to the HUD
script's state to the HUD
new color themes to the HUD
show supplies option to the HUD
show loot option to the HUD
experience until next level to the HUD
stamina remaining to the HUD
time until level to the HUD
time until logout to the HUD
total experience gained to the HUD
total profit gained to the HUD
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