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Looks good to me. I think we should also try setting it to only download one mod at a time.
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is everyone happy now? :)) |
…catches for more cases
Vlad118
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Apr 5, 2026
…ates; faster and detailed mod downloads (#192) * Use string.buffer for inter-VM communication (#183) * Move from jsonEncode/jsonDecode to string.buffer, fix string.format syntax * Remove spammy electrics print * Fix missing "time_past" field when vehicle comes back into active view * Remove unnecessary Lua queue * Mods download improvements (#178) * show download speed * fix(download): stabilize speed/progress metrics and improve packet processing * add ETA * keep track of already downloaded mods * queue for one mod at a time * remove unused and tidied code; delete incomplete mod download; added catches for more cases --------- Co-authored-by: Vlad118 <vlad.stratulat1@gmail.com> * Lua Code Modernization (#186) * Use jsonWriteFile/jsonReadFile instead of opening and reading/writing manually * Move to zero garbage alternatives for be: calls * Move to setExtensionUnloadMode * Use vec3 instead of deprecated Point3F * Update to zero garbage object handling (1) * Rewrite kissplayers.lua, Update to zero garbage object handling (2) * Update to zero garbage object handling (3) * Move to log() function away from print(), remove pointless prints * Fix unused locals, whitespaces, indentations * Update to zero garbage object handling (4) * Avoid re-instancing UI colors * Use global objectId instead of obj:getID() * Remove more unused locals * Remove incorrect vec3() constructor parameters * Fix missed conversion to squaredDistance (kiss_transforms) Co-authored-by: Vlad118 <96501158+Vlad118@users.noreply.github.com> * Fix send_vehicle_meta_updates iterating over all vehicles and not only player owned ones * Remove unused kiss_nodes, kissutils and associated code --------- Co-authored-by: Vlad118 <96501158+Vlad118@users.noreply.github.com> * fix for when master server domain is dead: added timeout for LUA (fixes slow game startup); offload blocking http listen and timeout for response * DOMAIN CHANGE: from kissmp.online to kissmp.thehellbox.ru --------- Co-authored-by: DaddelZeit <141176220+DaddelZeit@users.noreply.github.com> Co-authored-by: florinm03 <116092053+florinm03@users.noreply.github.com>
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Problem
Fixes
download_total_bytes,downloaded_bytes) so progress/speed no longer drop when one file finishes.To conclude, the download speed went from 10MB/s (and potentially waaay slower when having to download multiple mods) to 100MB/s locally on disk. The network will be the limiting factor.
Also tested on a larger number of mods. Speed remained consistent: