Skip to content
View TheAntag0nist's full-sized avatar
πŸŽƒ
Focusing
πŸŽƒ
Focusing

Block or report TheAntag0nist

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
TheAntag0nist/README.md

Hi there, I'm Rurik! πŸ‘‹

I'm a software developer with a keen interest in graphics and game engines development. I have experience in programming with C++, and I'm particularly enthusiastic about working with the Vulkan and OpenGL. About me

πŸ”­ I’m currently working on game engine development projects.
🌱 I’m constantly learning and exploring new technologies in the graphics and gaming industry.
πŸ’¬ Ask me about C++, Vulkan SDK, OpenGL, OpenCL, Graphics and Game Engines Development.

Technologies and Tools I work with

* Programming languages: C++, C, C#
* Graphics APIs: Vulkan, OpenGL, OpenCL
* Game engines: Unreal Engine 4, Unity 3D
* Version control: Git
* IDEs: Visual Studio, Visual Studio Code

Languages

C++ C C# NASM

Stats

TheAntag0nist

TheAntag0nist

Pinned Loading

  1. LodGen LodGen Public

    Library for generating levels of detail

    C++ 15 1