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HELF-SLAM is a lightweight, high-efficiency visual SLAM system that combines a hybrid learned frontend with a classical optimization backend.

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HELF-SLAM

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HELF-SLAM is a lightweight and efficient visual SLAM system that combines a hybrid learned frontend with a classical optimization backend.
It achieves real-time performance on a single GPU with low memory usage while maintaining robustness under challenging conditions such as low texture, illumination changes, and motion blur.

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Key Features

  • Real-time SLAM with an efficient learned frontend
  • Robust tracking using adaptive keypoint sampling and learned features
  • Low GPU memory usage (~3 GB), suitable for mobile or edge devices
  • Optimized backend with bundle adjustment
  • Supports standard benchmarks such as TUM, EuRoC, and KITTI

Performance

  • Runs at 30 FPS on a laptop GPU

Code

The main implementation will be released soon.
Code coming soon.

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HELF-SLAM is a lightweight, high-efficiency visual SLAM system that combines a hybrid learned frontend with a classical optimization backend.

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