The Fountain of Objects game is a 2D grid-based world full of rooms. Explore the cavern system, find the Fountain of Objects, activate it, and return to the entrance room to win the game.
- The game is set in a grid of rooms, each referenced by its row and column.
- Player navigation: "move north," "move south," "move east," and "move west."
- The cavern entrance is at (Row=0, Column=0), and the fountain room is at (Row=0, Column=2).
- The player starts at the entrance and must navigate in the dark, relying on senses.
- Unnatural darkness pervades the caverns, preventing both natural and human-made light.
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Sense and Move:
- The player is informed of their surroundings (see, hear, smell).
- Commands like "move north" allow the player to navigate through rooms.
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Cavern Entrance and Exit:
- The entrance room has light ("You see light in this room coming from outside the cavern. This is the entrance.")
- The player starts in the entrance room.
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Fountain Room:
- The fountain room contains the Fountain of Objects.
- The Fountain can be enabled or disabled.
- Hear water dripping or rushing waters depending on the state.
- Type "enable fountain" in the fountain room to activate it.
- Fountain starts in the disabled state.
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Winning the Game:
- Win by moving to the fountain room, enabling the Fountain, and returning to the entrance.
- If the player is in the entrance and the fountain is on, they win.
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Text Colors:
- Use different colors in the console window for text types (e.g., magenta for narrative, white for descriptive, cyan for user input, yellow for entrance light, blue for fountain messages).
- Clone the repository.
- Run the game in a compatible environment.
- Follow the on-screen instructions to navigate and interact with the game.
Feel free to customize the text colors and formatting based on your preferences.
Enjoy playing the Fountain of Objects game!