Repository to hold documentation, code and issue tickets for the BDSP Romhack
The folder structure is setup where it is expected for you to drop Aldo's BDSP Repacker and z80Rotom's ev-as into the main folder. Therefore, whenever you change a file, it can be reflected in the repo easily and is already available for you to repack into your game file.
All files provided must be from Brilliant Diamond 1.3.0
For Aldo's repacker:
- You will need to supply your own game's dumped assets into the
AssetFolder, at the time of writing that isbattle_masterdatas,common_msbt,contest_masterdatas,effectdatabase,english,gamesettings,masterdata(Fureai folder),masterdatas(from the DPR folder),personal_masterdatas,ugdata, and finally theuimasterdatas.
For z80Rotom's ev-as:
- You will need to create a folder called
Dprand supply your ownev_scriptfile there. - Then, parse the file, which will output to the
parsedfolder. - Ev-as reads from the
scriptsfolder by default.
The .gitignore has all these folders and files already ignored, so you shouldn't need to worry about accidentally committing them.