Releases: THE-FYP/SAMP.Lua
SAMP.Lua v2.3.0
SAMP.Lua v2.2.0
-
New server RPC events:
onClientCheck,onDestroyActor,onDestroyWeaponPickup,onEditAttachedObject,onToggleCameraTargetNotifying,onEnterSelectObject,onPlayerExitVehicle,onVehicleTuningNotification,onServerStatisticsResponse,onEnterEditObject,onVehicleDamageStatusUpdate,onDisableVehicleCollisions,onToggleWidescreen,onSetVehicleTires,onSetPlayerDrunkVisuals,onSetPlayerDrunkHandling,onApplyActorAnimation,onClearActorAnimation,onSetActorFacingAngle,onSetActorPos,onSetActorHealth,onSetPlayerObjectNoCameraCol -
New client RPC events:
onSendMoneyIncreaseNotification,onSendNPCJoin,onSendServerStatisticsRequest,onSendPickedUpWeapon,onSendCameraTargetUpdate,onSendGiveActorDamage -
New server packet events:
onAuthenticationRequest,onConnectionRequestAccepted,onConnectionLost,onConnectionBanned,onConnectionAttemptFailed,onConnectionNoFreeSlot,onConnectionPasswordInvalid,onConnectionClosed -
New client packet events:
onSendWeaponsUpdate,onSendAuthenticationResponse -
Identified most of unknown values of RPCs, packets and synchronization structures
-
Fixed
onApplyPlayerAnimationmissingframeDeltaparameter -
Fixed possible UB caused by handling outgoing synchronization packets
SAMP.Lua v2.1.1
- Fixed event
onCreateObject - Minor improvements
SAMP.Lua v2.1.0
- New incoming RPC event
onToggleSelectTextDraw - Fixed infinite loop in
onCreateObjectevent caused in some specific cases
SAMP.Lua v2.0.5
- Fixes and improvements to
onCreateObject,onSendGiveDamage,onSendTakeDamage,onSetObjectMaterialandonSetObjectMaterialText
SAMP.Lua v2.0.4
- Fixed events
onTextDrawSetStringandonShowTextDraw
SAMP.Lua v2.0.3
- Fixed
onSetVehicleParamsExevent
SAMP.Lua v2.0.2
- Fixed
onDisplayGameTextevent
SAMP.Lua v2.0.1
- Fixed onPlayerSync and onVehicleSync event handlers
SAMP.Lua v2.0.0
Lots of new events and overall improvements.