-
Notifications
You must be signed in to change notification settings - Fork 27
Status Effects
Grants stacking offensive buffs each time you hit an enemy.
Recover HP when you defeat an enemy.
Your next fully charged bow attack fires homing arrows infused with elemental magic.
Chance to avoid incoming damage.
Grants you random buffs when you take damage.
Your next fully charged bow attack calls down a rain of arrows at the target location.
Periodically fire Arcane bolts at your target.
Periodically fire Frost bolts at your target.
Periodically summon meteors above nearby hostiles.
Periodically lose buffs.
Inflicts damage and slowness when attempting to move.
Increased chance to Spellweave.
Inflict nearby enemies with Immobilize.
Explode incoming spell projectiles.
Deal area damage when landing.
Grants 2% Arcane Spell Power per stack.
Grants 2% Soul Spell Power per stack.
Grants 2% Healing Spell Power per stack.
Grants 2% Fire Spell Power per stack.
Grants 2% Frost Spell Power per stack.
Grants 2% Lightning Spell Power per stack.
Grants 2% Spell critical damage and critical chance per stack.
Healing and Resistance reduced by %25 per stack.
Your next fully charged bow attack fires a marksman arrow.
Grants total invisibility. Effect ends when receiving or dealing damage.
Grants 10% increased Melee Damage per stack.
Lose 1% attack damage, attack speed, and move speed per stack.
You cannot enter Stealth.
Completely negate the next incoming damage.
Grants +1 Soul & Lightning Spell Power per stack.
Grants +0.25 to all Spell Power per stack.
Periodically cast Judgement on nearby hostiles.
Consecrate the ground beneath your feet.
Only capable of targeting the taunting entity.
You cannot drop below 1HP. If you are below 65% HP when the effect ends take fatal damage.
Gain 0.5% attack damage, attack speed, and damage received per stack.
Grants you 75% increased spell crit damage & 10% spell crit chance per stack. Upon exceeding 5 stacks you overload, dealing significant damage to yourself and nearby enemies. The damage dealt to enemies is scaled by your max HP and Soul spell power.
Causes daggers to rotate around you, dealing damage to nearby enemies. Each stack of Bladestorm increases its attack frequency and grants you 1% additional evasion chance.
Melee attacks heal nearby allies, and deal AoE damage scaling with your Healing spell power.
HP synchronised with the other affected entity.
Grants 10% increased Ranged Damage per stack.
Grants 5% increased attack speed, movespeed, spell haste, and ranged damage per stack.
Grants 10% increased armor & armor toughness per bone. A bone is lost when hit
Grants 2% increased melee damage per hammer and damages nearby enemies.
Performing a Cyclonic Cleave.
Casting a powerful spell.
Performing Rapidfire.
Cursed with Torment.
Cursed with Agony.
Performing an Arcane Slash.
Empowered by a magic circle.
Generating holy power.
Performing Righteous Shield.
Lashes out at nearby enemies, but drains user HP.