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Cascade AntiBot (Beta)

Cascade is an experimental anti‑bot system designed for modern Minecraft proxy environments.
It is currently in beta and not recommended for production servers.

Why Cascade Is Different

Unlike traditional anti-bot systems that perform heavy verification steps, introduce visible delays, or require players to complete challenges, Cascade takes a minimal and seamless approach. Its design focuses on intercepting and queueing connections with almost no overhead, allowing it to absorb sudden bursts of traffic—even 1000 bots joining at once—without causing legitimate players to wait more than 10 seconds to enter the server. This makes Cascade significantly lighter than most verification-based solutions while still providing strong protection for your backend.

How It Works

Cascade inserts itself into the player's connection path before they reach your real server.
The flow looks like this:

  1. Client connects to the proxy
  2. Cascade intercepts the connection and redirects the player, while disabling Mojang authentication, to a lightweight limbo server
  3. The Cascade server queues the login request
  4. After the client queued, Cascade issues a transfer packet sending them to the real server
  5. If the client fails, the connection never reaches your backend

This approach blocks bots before they can join your lobby or overload your backend or your proxy with authentication requests.

Installation

1. Install the Proxy Plugin

Place the Cascade plugin JAR into your proxy’s plugins/ folder.

2. Configure the Lobby (Optional)

If you want to run the Cascade verification server separately, set:

cascade = "127.0.0.1:<port>"

3. Start the Cascade Server (Standalone Mode)

If running separately:

java -jar server.jar <port>

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A lightweight Minecraft proxy plugin and server designed for protecting Minecraft servers from bots.

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