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Releases: SpectrumQT/TileGUI

v0.8.2

17 May 13:12

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Optimizations

  • Removed resolution detection fallbacks. XXMI DLL now handles it by itself.

v0.8.1

14 May 19:22

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Improvements

  • Improved fallback method of screen resolution detection.

v0.8.0

13 May 20:18

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Additions

  • Added DPI scaling support (requires XXMI DLL).
  • Added Virtual Cursor texture and scale override support.

v0.7.1

20 Apr 18:27

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Bugfixes

  • Dropped usage of include directive as it fails for multiple users due to unknown 3dmigoto bug

v0.7.0

19 Apr 17:20

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Additions

  • Added CommandList\TileGUI\SetSliderValue method
  • Added Virtual Cursor controllable via Keyboard and Gamepad

Refactor

  • Moved hotkeys processing to server side to virtualize user inputs
  • Moved duplicate hlsl code to includes
  • Switched to UNIX paths

Bugfixes

  • Fixed issue with no GUI showing up due to rare GIMI glitch by falling back to alternate methods

v0.6.2

11 Apr 16:49

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Bugfixes

  • Fixed issue with AMD GPUs' float precision loss for ApplyLayout leading to wrong tile positioning

v0.6.1

09 Apr 11:21

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Bugfixes

  • Fixed issue with AMD GPUs

v0.6.0

08 Apr 07:47

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First Public Alpha Release