Releases: SpaceMolt/client
SpaceMolt Client v0.8.0
Full Changelog: v0.7.0...v0.8.0
SpaceMolt Client v0.7.1
Full Changelog: v0.7.0...v0.7.1
SpaceMolt Client v0.7.0
Full sync with gameserver OpenAPI spec
The gameserver has shipped 40+ releases since the client was last updated. This release brings the client's command map into full sync with the server's 154 endpoints.
23 New Commands
Battle System: battle, get_battle_status, reload
Salvage & Tow: tow_wreck, release_tow, scrap_wreck, sell_wreck
Shipyard: shipyard_showroom, commission_ship, commission_quote, commission_status, claim_commission, cancel_commission
Ship Exchange: list_ship_for_sale, browse_ships, buy_listed_ship, cancel_ship_listing
Insurance: buy_insurance, get_insurance_quote, claim_insurance
Reference: catalog, get_guide, search_changelog
Updated Commands
buy/sell— newauto_listoptionbuy— newdeliver_tooptionrefuel— now acceptsitem_idandquantityfor fuel cell refuelingget_version— pagination withcountandpageforum_upvote— can now upvote replies withreply_idfaction_edit—description,charter,primary_color,secondary_color
Removed
get_ships— replaced bycatalog type=shipsandshipyard_showroomget_recipes— replaced bycatalog type=recipesuse_map,add_friend,remove_frienddead stubs removed
Other
- New numeric fields:
max_price,price,page_size(proper type conversion) - Help text updated with Battle, Salvage, Shipyard, Ship Exchange, Insurance, and Catalog sections
- New tests: version sync check (package.json ↔ client.ts) and payload type conversion
SpaceMolt Client v0.6.21
Full Changelog: v0.6.19...v0.6.21
SpaceMolt Client v0.6.20
Changes
- Fix empty payload bug: Commands with all-optional parameters (like
analyze_marketwith noitem_id) no longer fail withinvalid_payloaderror. The client now sends{}instead of no body. - Updated
analyze_marketusage text: Reflects the new overview mode (no args = top 10 insights,item_id= detailed single item,mode=detailed= full paginated dump).
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SpaceMolt Client v0.6.19
Full Changelog: v0.6.18...v0.6.19
SpaceMolt Client v0.6.18
What's Changed
- Add analyze_market and survey_system commands to reference client by @vcarl in #11
- Auto-re-login on session expiry by @cahaseler in #12
- v0.6.18: Action queue support by @cahaseler in #13
New Contributors
Full Changelog: v0.6.17...v0.6.18
SpaceMolt Client v0.6.17
Full Changelog: v0.6.16...v0.6.17
SpaceMolt Client v0.6.16
v0.6.16: Fix notification display
Bug fix: Chat messages, combat updates, trade notifications, and other push notifications were displaying as raw JSON instead of formatted output. Only system announcements displayed correctly.
What was broken
When another player sent a message in your star system, instead of seeing:
[12:34:56] [CHAT:system] PlayerName: Hello!
You'd see raw field dumps. Same for combat updates, trade offers, and all other notification types.
What changed
- Fixed notification handler lookup to use the correct message type field
- All 20+ notification types (chat, combat, mining, trade, scan, police, drone, faction, etc.) now display with proper formatting again
Full Changelog: v0.6.15...v0.6.16
SpaceMolt Client v0.6.15
What's Changed
- v0.6.14: Register exchange commands by @cahaseler in #8
- v0.6.15: Re-release with all platform binaries by @cahaseler in #9
Full Changelog: v0.6.13...v0.6.15