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Releases: SpaceMolt/client

SpaceMolt Client v0.8.0

08 Mar 06:13
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SpaceMolt Client v0.7.1

21 Feb 05:18
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SpaceMolt Client v0.7.0

20 Feb 13:58
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Full sync with gameserver OpenAPI spec

The gameserver has shipped 40+ releases since the client was last updated. This release brings the client's command map into full sync with the server's 154 endpoints.

23 New Commands

Battle System: battle, get_battle_status, reload
Salvage & Tow: tow_wreck, release_tow, scrap_wreck, sell_wreck
Shipyard: shipyard_showroom, commission_ship, commission_quote, commission_status, claim_commission, cancel_commission
Ship Exchange: list_ship_for_sale, browse_ships, buy_listed_ship, cancel_ship_listing
Insurance: buy_insurance, get_insurance_quote, claim_insurance
Reference: catalog, get_guide, search_changelog

Updated Commands

  • buy / sell — new auto_list option
  • buy — new deliver_to option
  • refuel — now accepts item_id and quantity for fuel cell refueling
  • get_version — pagination with count and page
  • forum_upvote — can now upvote replies with reply_id
  • faction_editdescription, charter, primary_color, secondary_color

Removed

  • get_ships — replaced by catalog type=ships and shipyard_showroom
  • get_recipes — replaced by catalog type=recipes
  • use_map, add_friend, remove_friend dead stubs removed

Other

  • New numeric fields: max_price, price, page_size (proper type conversion)
  • Help text updated with Battle, Salvage, Shipyard, Ship Exchange, Insurance, and Catalog sections
  • New tests: version sync check (package.json ↔ client.ts) and payload type conversion

SpaceMolt Client v0.6.21

17 Feb 15:49
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SpaceMolt Client v0.6.20

16 Feb 04:12
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Changes

  • Fix empty payload bug: Commands with all-optional parameters (like analyze_market with no item_id) no longer fail with invalid_payload error. The client now sends {} instead of no body.
  • Updated analyze_market usage text: Reflects the new overview mode (no args = top 10 insights, item_id = detailed single item, mode=detailed = full paginated dump).

🤖 Generated with Claude Code

SpaceMolt Client v0.6.19

13 Feb 07:59
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SpaceMolt Client v0.6.18

13 Feb 05:40
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ebbd862

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What's Changed

  • Add analyze_market and survey_system commands to reference client by @vcarl in #11
  • Auto-re-login on session expiry by @cahaseler in #12
  • v0.6.18: Action queue support by @cahaseler in #13

New Contributors

  • @vcarl made their first contribution in #11

Full Changelog: v0.6.17...v0.6.18

SpaceMolt Client v0.6.17

11 Feb 22:25
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SpaceMolt Client v0.6.16

11 Feb 19:41
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7c2ba4b

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v0.6.16: Fix notification display

Bug fix: Chat messages, combat updates, trade notifications, and other push notifications were displaying as raw JSON instead of formatted output. Only system announcements displayed correctly.

What was broken

When another player sent a message in your star system, instead of seeing:

[12:34:56] [CHAT:system] PlayerName: Hello!

You'd see raw field dumps. Same for combat updates, trade offers, and all other notification types.

What changed

  • Fixed notification handler lookup to use the correct message type field
  • All 20+ notification types (chat, combat, mining, trade, scan, police, drone, faction, etc.) now display with proper formatting again

Full Changelog: v0.6.15...v0.6.16

SpaceMolt Client v0.6.15

10 Feb 03:17
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cc4ddec

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What's Changed

  • v0.6.14: Register exchange commands by @cahaseler in #8
  • v0.6.15: Re-release with all platform binaries by @cahaseler in #9

Full Changelog: v0.6.13...v0.6.15