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35 changes: 21 additions & 14 deletions diamond.py
Original file line number Diff line number Diff line change
@@ -1,18 +1,35 @@
import pymem
import pymem.process
import enum
import keyboard

class Team(enum.Enum):
UNKNOWN = 0
TERRORIST = 2
COUNTER_TERRORIST = 3

dwEntityList = 0x4DA31EC
dwGlowObjectManager = 0x52EB678
m_iGlowIndex = 0xA438
m_iTeamNum = 0xF4


def set_glow(pm, glow_manager, entity_glow, r, g, b, a):
pm.write_float(glow_manager + entity_glow * 0x38 + 0x8, float(r))
pm.write_float(glow_manager + entity_glow * 0x38 + 0xC, float(g))
pm.write_float(glow_manager + entity_glow * 0x38 + 0x10, float(b))
pm.write_float(glow_manager + entity_glow * 0x38 + 0x14, float(a))
pm.write_int(glow_manager + entity_glow * 0x38 + 0x28, 1)

def main():
print("Diamond has launched.")
pm = pymem.Pymem("csgo.exe")
client = pymem.process.module_from_name(pm.process_handle, "client.dll").lpBaseOfDll

while True:
if keyboard.is_pressed('q'): # if key 'q' is pressed
break # finishing the script

glow_manager = pm.read_int(client + dwGlowObjectManager)

for i in range(1, 32): # Entities 1-32 are reserved for players.
Expand All @@ -22,20 +39,10 @@ def main():
entity_team_id = pm.read_int(entity + m_iTeamNum)
entity_glow = pm.read_int(entity + m_iGlowIndex)

if entity_team_id == 2: # Terrorist
pm.write_float(glow_manager + entity_glow * 0x38 + 0x8, float(1)) # R
pm.write_float(glow_manager + entity_glow * 0x38 + 0xC, float(0)) # G
pm.write_float(glow_manager + entity_glow * 0x38 + 0x10, float(0)) # B
pm.write_float(glow_manager + entity_glow * 0x38 + 0x14, float(1)) # Alpha
pm.write_int(glow_manager + entity_glow * 0x38 + 0x28, 1) # Enable glow

elif entity_team_id == 3: # Counter-terrorist
pm.write_float(glow_manager + entity_glow * 0x38 + 0x8, float(0)) # R
pm.write_float(glow_manager + entity_glow * 0x38 + 0xC, float(0)) # G
pm.write_float(glow_manager + entity_glow * 0x38 + 0x10, float(1)) # B
pm.write_float(glow_manager + entity_glow * 0x38 + 0x14, float(1)) # Alpha
pm.write_int(glow_manager + entity_glow * 0x38 + 0x28, 1) # Enable glow

if entity_team_id == Team.TERRORIST.value:
set_glow(pm, glow_manager, entity_glow, 1, 0, 0, 1)
elif entity_team_id == Team.COUNTER_TERRORIST.value:
set_glow(pm, glow_manager, entity_glow, 0, 0, 1, 1)

if __name__ == '__main__':
main()