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ali4z edited this page Jan 20, 2013 · 10 revisions

TMF_ore

Names:

Ore mined into:

Oa: Arkite Ore

Ob: Bistite Ore

Oc: Crokere Ore

Od: Dernite Ore

Oe: Egioclase Ore

Refines into...:

Ma: Acxium (Red)

Mb: Bisogen (Green)

Mc: Cydrine (Blue)

Grinds into...:

Da: Acxium Dust (Red)

Db: Bisogen Dust (Green)

Dc: Cydrine Dust (Blue)

Ore to Mineral drop:

     Oa     Ob     Oc     Od     Oe
Ma   2-4    1-2    2-4     x      x
Mb    x     2-5    1-2    2-3     x
Mc    x      x     1      1-3    3-6

Ore spawn rate: (compared to coal)

Oa: (1/3)

Ob: (1/5)

Oc: (1/6)

Od: (1/7)

Oe: (1/9)

Mineral types:

Ma: +1 Length (x2 coal length)

Mb: +1 Speed (x2 coal speed)

Mc: +1 Width (adds 1 extra block width)

Mixing: (total mixing = max 9, that is you cant have 9Dc+9Db as it would make 18)

Da level(Length) = 1600 + log(Da+1)*2300 (max 6400 (x4))

Db level(Speed) = 200 + log(Db+1)*300 (max 800 (x4))

Dc level(Width) = Dc blocks (top,bottom,left,right,corners...) (max 9 (3x3))

Use damage value to set color of the mixed dust: (16bit?)

RRRRGGGGBBBB

4bit each color = 2^4=16 shades each color

Example: xR out of 9 (full mix)

1R: R=16*(1/9)=2

2R: R=16*(2/9)=4

3R: R=16*(3/9)=5

4R: R=16*(4/9)=7

5R: R=16*(5/9)=9

6R: R=16*(6/9)=11

7R: R=16*(7/9)=12

8R: R=16*(8/9)=14

9R: R=16*(9/9)=16

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