-
Notifications
You must be signed in to change notification settings - Fork 35
Mobs
Shane Bee edited this page Apr 8, 2025
·
4 revisions
Here you can customize which mobs spawn in your arenas, as well as the chances for these mobs.
You will find this info in the mobs.yml in the plugin's main folder.
You can also customize some of their features, such as name, armor, tools and the messages sent to tributes when a player dies from one of these mobs.
You can define mobs in this file that will show up in all arenas.
Alternatively you can apply the same format in an arena file to have different mobs per arena.
# Mob Manager
# Customize the mobs that spawn in your games
# Default mobs which will apply to all arenas which don't have a custom mob setup
mobs:
# These mobs will only spawn during daytime
day:
'sheep':
type: minecraft:sheep
weight: 2
'baby_sheep':
type: minecraft:sheep
nbt: '{Age:-12000}'
weight: 2
'warm_cow':
type: minecraft:cow
weight: 3
nbt: '{variant:"minecraft:warm"}'
'cold_cow':
type: minecraft:cow
weight: 3
nbt: '{variant:"minecraft:cold"}'
'pig':
type: minecraft:pig
weight: 3
'chicken':
type: minecraft:chicken
weight: 1
'parrot':
type: minecraft:parrot
weight: 2
'spider':
type: minecraft:spider
weight: 1
'creeper':
type: minecraft:creeper
nbt: '{ExplosionRadius:2}'
weight: 1
# These mobs will only spawn during nighttime
night:
'wolf':
type: minecraft:wolf
weight: 3
nbt: '{variant:"minecraft:ashen",sound_variant:"minecraft:angry"}'
'zombie':
type: minecraft:zombie
weight: 4
'baby_zombie':
type: minecraft:zombie
nbt: '{IsBaby:1b}'
weight: 2
'drowned':
type: minecraft:drowned
weight: 2
'skeleton':
type: minecraft:skeleton
weight: 2
'stray':
type: minecraft:stray
weight: 1
'bogged':
type: minecraft:bogged
weight: 2
'creeper':
type: minecraft:creeper
weight: 1
example:
# Example setup for mobs (plugin will ignore these examples)
night:
# Example setup for vanilla mobs
'night_guard':
# Minecraft ID of entity type
type: minecraft:skeleton
# The amount of times this mob will be added to the list to randomly pull from (optional - default = 1)
weight: 3
# The custom name that will appear above this mobs head (optional)
name: '<grey>Night Guard'
# The gear this mob will be wearing
# This follows the same format as the items.yml file
gear:
# The item in this mob's hand
hand:
id: minecraft:diamond_sword
count: 1
# The item in this mob's offhand
off_hand:
id: minecraft:diamond_axe
count: 1
# The helmet this mob will be wearing (optional)
head:
id: minecraft:leather_helmet
count: 1
dyed_color: 1908001
# The chestplate this mob will be wearing (optional)
chest:
id: minecraft:leather_chestplate
count: 1
dyed_color: 1908001
# The leggings this mob will be wearing (optional)
legs:
id: minecraft:leather_leggings
count: 1
dyed_color: 1908001
# The boots this mob will be wearing (optional)
feet:
id: minecraft:leather_boots
count: 1
dyed_color: 1908001
# Modify attributes of a mob
attributes:
'minecraft:scale': 1.2
# The death message that will be sent when a player is killed by this mob (optional)
death_message: '<yellow><player> <red>was killed by a deadly <grey>Night Guard'
# The potion effects to be applied to this mob (optional)
potion_effects:
'minecraft:speed':
duration: -1
amplifier: 1
'the_beast':
type: minecraft:zombie
weight: 10
name: '<dark_aqua>The Beast'
gear:
feet:
id: minecraft:leather_boots
count: 1
dyed_color: 6192150
legs:
id: minecraft:leather_leggings
count: 1
dyed_color: 6192150
chest:
id: minecraft:leather_chestplate
count: 1
dyed_color: 6192150
head:
id: minecraft:golden_helmet
count: 1
death_message: '<aqua><player> <red>was slaughtered by <aqua>The Beast'
potion_effects:
'minecraft:health_boost':
duration: -1
amplifier: 1
# Example setup for MythicMobs
'skeleton_king':
# Preface your MythicMob with "MM:"
type: MM:SkeletonKing
# I have no clue what level is for (optional - default = 1)
level: 1
# The amount of times this mob will be added to the list to randomly pull from (optional - default = 1)
weight: 3
# The death message that will be sent when a player is killed by this mob (optional)
death_message: '<aqua><player> <red>was sliced in half by a <yellow>Skeleton King'