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@Bunnky Bunnky commented Apr 22, 2024

If a player places water against a half block (like an iron bar) while sneaking, the opposite face of the clickedBlock turns to water, no matter what.

This checks to make sure that opposite face is AIR before setting to water.

Edit: Same as: #68

If a player places water against a half block (like an iron bar), the opposite face of the `clickedBlock` turns to water, no matter what.

This checks to make sure that opposite face is AIR before setting to water.
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