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Tartt edited this page Apr 18, 2024
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GF are global flags which don't persist between game reloads. They can be accessed directly by evt scripts, or by code through the EvtWork struct. GF 0-91 exist.
Values thought to be unreferenced by the game aren't listed here - please let me know if you think any are missing. Values used as arrays can be grouped as x-y (inclusive) in the first column. Anyone is free to document values they discover, preferrably with some evidence (description of an observation, or a link to code).
| GF | Description | Evidence |
|---|---|---|
| 0 | Unknown | |
| 1 | Unknown | |
| 2 | Unknown | |
| 3 | Unknown | |
| 4 | Unknown | |
| 5 | Unknown | |
| 6 | Responsible for the state of the purple Mirror Hall block and the Luigi card chest in the Flopside Pit | |
| 7 | Responsible for the state of the black Mirror Hall block and the Dark Luigi card chest in the Flopside Pit | |
| 10 | Unknown | |
| 11 | Unknown |