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@alex-miele
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Running this code in Unity 5.1.1f1. The wall mesh being generated had "gaps" (open holes in the mesh). Added a fix that closes the ends of each outline to keep the wall mesh continuous, without gaps. :)

Running this code in Unity 5.1.1f1. The wall mesh being generated had "gaps" (open holes in the mesh). Added a fix that closes the ends of each outline to keep the wall mesh continuous, without gaps. :)
@live627
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live627 commented Feb 3, 2018

Was this already fixed in 60995d7

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2 participants