My name is Victor Chen and I'm currently taking a Bachelor's Degree in Videogame Design and Development.
In this project, I will be covering the basics and taking a deep dive in the complex concept of balancing an RTS game and the methods used in order to reach our desired objective.
In this link you will find the complete research about the topic
To download it, click on the link above.
I've provided this spreadsheet for anyone to be able to balance his troops. It takes into consideration:
- The cost
- The HP
- To what type of damage is it weak to
- 2 types of damage
Disclaimer: I've modified and adapted the spreadsheet done by the user HappyCoder to my needs. All credits goes to him.