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Sapling Stable

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@AlecsDeveloper AlecsDeveloper released this 01 Apr 12:13

Sapling Stable is here!

Due to some problems with Mojang (as usual) the rewrite from 0 finally arrives (again) now written above StickyCore.

What's new?

Some features have been improved, removed and implemented, below is the list of changes

Removed

  • blockSplit has been removed

Added

  • signBedrockBreaker was added to the sapling module
  • dynamicLight was added to the sapling module
  • instamineDeepslate was added to the sapling module
  • tntDispenserRefill was added to the sapling module
  • lightIndicator was added to the func module (use a clock on your main hand)
  • fakeHss was added to the func module
  • gameRulesFix was added to the config module
  • setAllValues was added to the config module
  • Added ./camera command (check the documentation here)

Updated

  • now ./prof also calculates chunks loaded in the world
  • now tntBlocks is better optimized (Sapling CUI)
  • An optional flag was added to the spawn action of the fakeplayers, this flag allows the player to be generated every time you enter the game, example: ./fakeplayer test spawn:world
  • now the parameters of fakeplayer actions are placed next to the action separated by :, for example: ./fakeplayer test use:0

Tip

For more information, use ./help

Important

Make sure you install Sapling Stable.mcpack and Sapling CUI.mcpack, both in the section below.
If you have problems, go to our discord server