Steam Workshop: https://steamcommunity.com/profiles/76561198341359629/myworkshopfiles/?appid=457140
Last tested on game version: 700386
Limited support for so-called beta versions:
- Public_Testing - Do not wait for a quick release of fixes if something breaks.
- Public_Previous_Update - Previously working mods should theoretically continue to work, but: there are no new mods, no updates, no new features, no fixes.
Steam users: Before trying a local download or reporting an issue, use PeterHan's Mod Updater to see if the mod is out of date.
Steam sometimes serves outdated mod versions, and Oxygen Not Included is also available on the WeGame and Epic Games Store. Local copies of these mods are available in the Releases section. These mods should be installed into the Local folder, creating it if it does not already exist. Mods should remain in their own subfolder.
- Windows:
%USERPROFILE%\Documents\Klei\OxygenNotIncluded\mods\LocalReplace the documents path with the path to your Documents folder if this folder has been redirected. - Mac OS:
/Users/user name/Library/Application Support/unity.Klei.Oxygen Not Included/mods/LocalReplace user name with your user name. - Linux:
~/.config/unity3d/Klei/Oxygen Not Included/mods/Local
Note, the Local folder name is case-sensitive on Mac OS and Linux.
Do not use a Steam copy and a local copy of the same mod at the same time. Disable the Steam version in the mods list before activating any local copies.
| Name | Description | Vanilla | Spaced Out! DLC |
|---|---|---|---|
| Aquatic Farm | Adds a new Aquatic Farm tile that can absorbs Liquids from the world for irrigation. Does not require Liquid Piping. | Yes | Yes |
| Buildable Neural Vacillator | Allows you to build your own Neural Vacillator. | Yes | Yes |
| Butcher & Fishing Stations | Adds a new Stations allows the Ranchers to control the population and butchering too old, surplus, or unwanted Critters. | Yes | Yes |
| Carousel | Adds a new recreation building. Funny dizzy entertainment. Sometimes too dizzy... | Yes | Yes |
| Crabs Profit | Adds a little Crab Meat to all types of Crabs, as well as a shell for Sanishell, which can be crushed to obtain Metal Ore. | Yes | Yes |
| Dowsing Booster | Grants a Bionic Duplicant the ability to regularly uncover hidden geysers while Defragmenting. | Yes | Yes |
| Festive Halloween Spices | Adds some exotic Spices with extraordinary effects to the Spice Grinder. | Yes | Yes |
| Insulated Radbolt Joint Plate | Adds a Insulated variant of Radbolt Joint Plate. | No | Yes |
| Lagoo | Lagoo is a deeply mutated Pip, adapted to survive in a harsh cold climate. | Yes | Yes |
| Mechanics Station | Adds a new Mechanics Station, with which engineers could improve the performance of various buildings. | Yes | Yes |
| More Emotions | Adds more Duplicants emotions and reactions to various everyday situations. | Yes | Yes |
| More Plant Mutations | Adds some new plant mutations. | No | Yes |
| Potato Power Banks | Adds five new Potato Power Banks exclusive for Bionics and Flydo. | Yes | Yes |
| Rendezvous Table | The two-seater equivalent of the Communal Table, gives two Duplicants a place to eat. | Yes | Yes |
| Rover's Recharger | Allows the Rover to charge its chemical battery with chemical fuel. | No | Yes |
| Smelter | Adds a new Smelter building designed to smelt metals in the early game, and a few new recipes. | Yes | Yes |
| Squirrel Wheel | Adds a new Squirrel Wheel building that your Pips can use to running, and you will get a small profit of bonus electricity power. | Yes | Yes |
| Suit Recharger | Allows Duplicants to recharge all kinds of their Suits and Oxygen Masks without taking them off. | Yes | Yes |
| Transit Tubes Expanded | Adds a new Transit Tube Insulated, Bunker, Ladder, Fire Pole Crossing buildings and several tweaks for the Transit Tube system. | Yes | Yes |
| Name | Description | Vanilla | Spaced Out! DLC |
|---|---|---|---|
| Any Ice Liquefier | Allows you to choose which type of Ice will heat the Ice Liquefier. | Yes | Yes |
| Any Ice Maker | Allows you to choose which type of Ice will produce the Ice Maker. | Yes | Yes |
| Artifacts in Care Packages | Allows to get Artifacts in Care Packages. | Yes | Yes |
| Athletic Manual Generator | Now the Manual Generator produces more energy the higher the level of the Duplicant's Athletics attribute. | Yes | Yes |
| Attribute-based Workshop Restrictions | You can more flexibly control which Buildings are allowed to Duplicants, depending on the level of their Attributes. | Yes | Yes |
| Auto Drop Wrong Liquid | Now an errand to empty the Hydroponic Farms storage of the wrong liquid is created automatically. | Yes | Yes |
| Better Farming Effects and Tweaks | Provides a number of improvements for how your Farmers, Worms and Beetles take care of plants, including seed propagation of non-yielding plants. | Yes | Yes |
| Configurable Automation-controlled Doors | Allows you to select, for each Door individually, the desired state with a green / red automation signal, including the "Auto" state. | Yes | Yes |
| Control your Robots | Adds a couple of features to better control your Robots: "Move To" and "Turn Off/On" buttons, Door Access Control, etc. | Yes | Yes |
| Corpses on Pedestals | Now you can "decorate" your base with the corpses of dead Duplicants and discharged Robots, placing them on Pedestals. | Yes | Yes |
| Crabs flip Compost | Now your Crabs can flip Compost. | Yes | Yes |
| Eat every day | It forces duplicants to eat every day, even at the "no sweat" difficulty level, which guarantees a stable morale bonus. | Yes | Yes |
| Enclosed Telescope Tune-Up | Tuning of a Enclosed Telescope: increased the radius and scanning speed, adjusted requirements, some improvements. | Yes | Yes |
| Endless Telescope | Allows you to explore the entire space map, but the further away, the slower. | No | Yes |
| Filterable Auto-Compost | Adds to the Compost a filter menu and auto-composting capability. | Yes | Yes |
| Gassy Moo Eat Flowers | Now Gassy Moo can eat Balm Lily Flowers and harvested Gas Grass. | Yes | Yes |
| Graveyard Keeper | Now Pip can bury corpses directly into the ground and decorate them by growing plants nearby. | Yes | Yes |
| Hydrocactus | Allows you to obtain a half-forgotten plant Hydrocactus in an normal fair game. | No | Yes |
| No Manual Delivery | Adds a "Allow Manual Use" checkbox for very many buildings to efficiently use the conveyor system and prevent duplicantes from manually delivering resources to those buildings. | Yes | Yes |
| [Visual] Old Liquid Reservoir | Returns the old visual art of the Liquid Reservoir from older "early access" versions of the game. | Yes | Yes |
| Pick up Flopping Pacu | Allows Duplicants to pick up flopping Pacu. | Yes | Yes |
| Plants have died - Where ? | Jumps camera and show you where "Plants have died" when you clicking this message. | Yes | Yes |
| Rebuildable AETN | Allows to disassemble and build AETN in another place. | Yes | Yes |
| Relic Hunter | Unlocks the Relic Hunter trait that exists in vanilla but is not used. A duplicant with this trait almost always finds Artifacts when traveling to other planets. | Yes | No |
| Sandbox: Mutant Plants | Allows to quickly receive mutant Seeds and Plants in the Sandbox mode. | No | Yes |
| Supply to Closest | Forces Duplicants to choose a closer storage when performing delivery orders. | Yes | Yes |
| Tweaked Biological Cargo Bay | Allows Duplicants independently transport animals directly from the Biological Cargo Bay to the Critter Drop-Off, without performing any unnecessary intermediate actions. | Yes | No |
| Varicoloured Balloons | Adds more different colors and variations of balloons. | Yes | Yes |
| Vitals Display Rads | The Vitals screen now shows the amount of Absorbed Rad Dose. | No | Yes |
| Where's My Loot? | Allows you to get the expected loot from objects that have not been inspected but have been demolished. | Yes | Yes |
| Worn Suit doesn't drop Canister | Discharges Worn Suits don't drops the Canisters when unequipping. Oxygen and Petroleum are returned to the Suit Dock for later reuse. | Yes | Yes |
| Wrangle & Carry | Eliminates the lag between the moment when the Rancher caught the Creature, and the moment when the Creature became available for transportation. Allows the Rancher to immediately carry the Creature to the Delivery Point. Adds the Sack. | Yes | Yes |
