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SamDreamsMaker/README.md

👋 Hi, I'm Samuel (aka SamDreamsMaker)

I'm a software engineer and game developer building systems, tools, frameworks, and real‑world services with a focus on quality, performance, and reusable architecture.

My work spans game engines, developer plugins, SaaS services, and experimental systems — with strong practical applications and technical depth.


🚀 Key Projects

🎮 Pokémon MMO 3D

A large‑scale 3D multiplayer online game inspired by Pokémon, featuring:

  • Open world exploration
  • Multiplayer systems & networking
  • Custom gameplay mechanics
  • Scalable long‑term architecture

🌐 https://pokemon-mmo-3d.com


🧰 Developer Tools & SDKs

🧩 Unity API Communicator

A framework/plugin for standardized API integration in Unity:

  • Simplifies API calls & callback handling
  • JSON‑RPC support
  • Designed for multiplayer and connected applications

🌐 https://www.unity-api-communicator.com


🔗 Casper Network Unity SDK

An easy‑to‑use Unity SDK for interacting with the Casper blockchain:

  • RPC calls
  • Wallet integration
  • Transaction handling
  • Designed for Unity developers

📦 https://github.com/SamDreamsMaker/Casper-Network-Unity-SDK


📄 Professional Services

📊 Facturx MCP

A French electronic invoicing generation & validation service (Factur‑X EN16931 + Chorus Pro):

  • Compliant invoice generation & parsing
  • Fully offline, zero‑server architecture
  • Ready for the 2026 e‑invoicing reform

🌐 https://facturx-mcp.com


⚙️ Experimental Systems

⚡ Max‑Compression

A high‑performance, lossless compression library in C99:

  • Multi‑threaded & cross‑platform
  • High compression ratios
  • Benchmarks, CLI, docs, and tests

📦 https://github.com/SamDreamsMaker/Max-Compression


🧠 What I Specialize In

  • Game Systems & Architecture
  • Unity & Unreal Engine development
  • Networking & APIs
  • JSON‑RPC & blockchain integrations
  • Developer tools & SDKs
  • SaaS tools & services
  • Performance‑oriented code
  • Clean, reusable, documented solutions

🛠 Tech Stack

Languages: C#, C++, C, JSON, SQL
Tools & Engines: Unity, Unreal Engine, Git/GitHub, npm
Domains: Game Dev, Networking, Compression, Blockchain, SaaS


🎯 Goals on GitHub

  • Publish useful tooling and frameworks
  • Build clean, maintainable systems
  • Collaborate with devs across disciplines
  • Drive real‑world solutions, not tutorials clones

🤝 Collaboration

I'm open to:

  • Dev tooling collaboration
  • Engine & systems design
  • Blockchain & decentralized apps
  • Performance, networking, architecture chats

📫 Links

🌐 Pokémon MMO 3D: https://pokemon-mmo-3d.com
🌐 Unity API Communicator: https://www.unity-api-communicator.com
🌐 Facturx MCP: https://facturx-mcp.com
💻 GitHub: https://github.com/SamDreamsMaker


⭐ If you find something useful here, feel free to star and follow!

Pinned Loading

  1. unity-api-communicator-package unity-api-communicator-package Public

    Unity API Communicator (UAC) transforms Unity Editor into a fully controllable HTTP service. Whether you're building AI integrations, automation scripts, CI/CD pipelines, or custom tools, this API …

    1

  2. facturx-mcp facturx-mcp Public

    Open-source MCP server for generating, validating, and parsing Factur-X electronic invoices (EN 16931). Designed to be controlled by AI assistants, with automated tax calculations and compliance-re…

    TypeScript 1

  3. Max-Compression Max-Compression Public

    MaxCompression is a cross-platform, lossless compression library written in C99. It aims to push compression ratios beyond the current state of the art by fusing techniques from information theory,…

    C 2

  4. Casper-Network-Unity-SDK Casper-Network-Unity-SDK Public

    Unity SDK for Casper Network blockchain - Account management, balance queries, and RPC integration

    C#

  5. com.caspernetwork.sdk com.caspernetwork.sdk Public

    Unity UPM package for Casper Network SDK - blockchain integration

    C#