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Democratized motion capture via: Real Time Pose Transfer onto 3D Characters. An affordable motion capture system that uses real-time pose estimation to replace the expensive equipment. A comprehensive evaluation of state-of-the-art pose estimation algorithms and demonstrate their practical use in real-time 3D avatar animation required for traditional motion capture.
🔑 Key Feature
A comprehensive comparison of multiple realtime pose estimation method
A blender plugin to transfer your pose in real time to a 3D character
Real time pose recording without motion capture suit
🧑💻️ Usage
Go into amazon_webscraper.py and do these changes
Open pose - pose estimation preview
Mask RCNN - pose estimation preview
Move Net - pose estimation preview
Media pipe - pose estimation preview
Pose Net - pose estimation preview
Mask RCNN - pose estimation preview
Step 6: PROFIT!!!
💻 Sample Output
🛠 Skills
Python , Computer Vision , Deep Learning , Blender , Unreal Engine , 3D model Rigging
📖 Libraries Used
Posenet, yolo , maskrcnn , openpose, media pipe, blaze pose
📃 Lessons Learnt
Implementing multiple pose estimation libraries
Difficulty of working with 3D rendering software
🔮 Future Scope
Unreal Engine rigging to automate videogame motion capture
Customized emojis using media-pipe face and hand tracking
About
An affordable motion capture system that uses real-time pose estimation to replace the expensive equipment. A comprehensive evaluation of state-of-the-art pose estimation algorithms and demonstrate their practical use in real-time 3D avatar animation required for traditional motion capture.