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Mocap for All

Demo Description
preview

Democratized motion capture via:
Real Time Pose Transfer onto 3D Characters.
An affordable motion capture system that uses real-time pose
estimation to replace the expensive equipment. A comprehensive
evaluation of state-of-the-art pose estimation algorithms and
demonstrate their practical use in real-time 3D avatar animation required for traditional motion capture.

🔑 Key Feature

  • A comprehensive comparison of multiple realtime pose estimation method
  • A blender plugin to transfer your pose in real time to a 3D character
  • Real time pose recording without motion capture suit

🧑‍💻️ Usage

Go into amazon_webscraper.py and do these changes

Open pose - pose estimation preview

Mask RCNN - pose estimation preview

Move Net - pose estimation preview

Media pipe - pose estimation preview

Pose Net - pose estimation preview

Mask RCNN - pose estimation preview

Step 6: PROFIT!!!

💻 Sample Output

🛠 Skills

Python , Computer Vision , Deep Learning , Blender , Unreal Engine , 3D model Rigging

📖 Libraries Used

Posenet, yolo , maskrcnn , openpose, media pipe, blaze pose

📃 Lessons Learnt

  • Implementing multiple pose estimation libraries
  • Difficulty of working with 3D rendering software

🔮 Future Scope

  • Unreal Engine rigging to automate videogame motion capture
  • Customized emojis using media-pipe face and hand tracking

About

An affordable motion capture system that uses real-time pose estimation to replace the expensive equipment. A comprehensive evaluation of state-of-the-art pose estimation algorithms and demonstrate their practical use in real-time 3D avatar animation required for traditional motion capture.

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