Cubeology (formerly Cubeathon) is a 3D platformer/runner project built with Unreal Engine 5.
A creative open-world building game where players can design levels and construct structures in a Minecraft-style voxel environment.
- Creative Building: Robust tools for placing and removing blocks to create custom structures.
- Open World Sandbox: A vast, interactable environment serving as your canvas.
- Minecraft-Style Visuals: A voxel-based art style reminiscent of classic block-building games.
- Level Construction: Design your own unique worlds and playspaces.
- Unreal Engine 5 Features: Utilizes modern UE5 rendering and physics capabilities.
- Engine: Unreal Engine 5.7
- Development: Blueprints & Visual Scripting
- Clone the repository.
- Right-click
Project/Cubeology.uprojectand select Generate Visual Studio project files (if C++ is involved) or just Launch Game. - Open the project in the Unreal Editor.
This project utilizes Unreal Engine Blueprints for all game logic. There are no C++ source files.
Actors/: Interactive world objects.Characters/: Player controller and pawn logic (The Cube).Core/: GameMode, GameState, and Level configurations.UI/: Widget Blueprints for menus and HUD.
This project is licensed under the MIT License - see the LICENSE file for details. Copyright (c) 2026 ARGUS
