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A creative open-world sandbox game built in Unreal Engine 5, featuring voxel-based building mechanics and vast level construction tools.

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SaiiPrashanth/Cubeology

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Cubeology

Gameplay

Cubeology (formerly Cubeathon) is a 3D platformer/runner project built with Unreal Engine 5.

Overview

A creative open-world building game where players can design levels and construct structures in a Minecraft-style voxel environment.

Features

  • Creative Building: Robust tools for placing and removing blocks to create custom structures.
  • Open World Sandbox: A vast, interactable environment serving as your canvas.
  • Minecraft-Style Visuals: A voxel-based art style reminiscent of classic block-building games.
  • Level Construction: Design your own unique worlds and playspaces.
  • Unreal Engine 5 Features: Utilizes modern UE5 rendering and physics capabilities.

Tech Stack

  • Engine: Unreal Engine 5.7
  • Development: Blueprints & Visual Scripting

Installation

  1. Clone the repository.
  2. Right-click Project/Cubeology.uproject and select Generate Visual Studio project files (if C++ is involved) or just Launch Game.
  3. Open the project in the Unreal Editor.

Script Reference

This project utilizes Unreal Engine Blueprints for all game logic. There are no C++ source files.

Key Blueprints (In Content/Cubeology/Blueprints/)

  • Actors/: Interactive world objects.
  • Characters/: Player controller and pawn logic (The Cube).
  • Core/: GameMode, GameState, and Level configurations.
  • UI/: Widget Blueprints for menus and HUD.

License

This project is licensed under the MIT License - see the LICENSE file for details. Copyright (c) 2026 ARGUS

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A creative open-world sandbox game built in Unreal Engine 5, featuring voxel-based building mechanics and vast level construction tools.

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