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…mod-tools # Conflicts: # server/gamenode/GameServer.ts # server/utils/user/UserFactory.ts
for SWU-Karabast/forceteki-client#556 ## Phase 1 - Added field in the DB - Added Lobby support
AMMayberry1
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Mar 18, 2026
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Reminder to clean out the legacy code for managing mutes via |
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Found the function and left a TODO there to remove it after 1 month of modActions merged in |
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…/mod-tools # Conflicts: # server/game/core/utils/EnumHelpers.ts # server/services/DynamoDBService.ts
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- Added some debug options
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User Management allows moderators to search for players by username or ID, view their account details and moderation history, and apply actions: Mute (timed or permanent, preventing chat usage), Warning (logged note on the player's record), and Rename (forces a username change). Active actions can be cancelled, and all actions are tracked with timestamps, duration, and the issuing moderator.
Auto-cleanup: The ModActionCache extends TimedCache and refreshes once every 24 hours in production. On each refresh it re-fetches all active mod actions from DynamoDB. Any action whose expiresAt is in the past gets dropped from the in-memory cache, silently un-muting the user on their next refresh.
Testing the cache cleanup locally:
FE PR: SWU-Karabast/forceteki-client#654