We have created a platformer game for the subject of development in our second year of our grade. The game has been programmed in C++ and the artwork has been imported from these links:
https://jesse-m.itch.io/jungle-pack (tilesets)
https://rvros.itch.io/animated-pixel-hero (player)
https://opengameart.org/content/platformer-game-music-pack (music)
- A = left movement
- D = right movement
- SPACE BAR = jump
Debug Keys:
- F1 = go to the first level
- F2 = start from the beginning of the current level
- F3 = go to the second level
- F5 = save your progress
- F6 = load your saved game
- F7 = volume down
- F8 = volume up
- F9 = see the colliders
- F10 = god mode
We are two students in CITM center of the UPC.
- Oscar Reguera Parera (https://github.com/oscarrep) :
Work:
Framerates regulations
Brofiler
- Ivan Ropero García (https://github.com/RoperoIvan)
Work:
Pathfinding
Entities
You can go to the repository of the game with this link : https://github.com/RoperoIvan/Platformer_DevelopmentClass
You can see our license either going here : https://github.com/RoperoIvan/Platformer_DevelopmentClass/blob/master/LICENSE
Or opening the LICENSE file in the game folder.
We have decided to do a doublejump for the player for our innovation grade.