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Platformer Game

We have created a platformer game for the subject of development in our second year of our grade. The game has been programmed in C++ and the artwork has been imported from these links:

https://jesse-m.itch.io/jungle-pack (tilesets)

https://rvros.itch.io/animated-pixel-hero (player)

https://opengameart.org/content/platformer-game-music-pack (music)

Controls

  • A = left movement
  • D = right movement
  • SPACE BAR = jump

Debug Keys:

  • F1 = go to the first level
  • F2 = start from the beginning of the current level
  • F3 = go to the second level
  • F5 = save your progress
  • F6 = load your saved game
  • F7 = volume down
  • F8 = volume up
  • F9 = see the colliders
  • F10 = god mode

About us

We are two students in CITM center of the UPC.

Work:

Framerates regulations

Brofiler

Work:

Pathfinding

Entities

Repository

You can go to the repository of the game with this link : https://github.com/RoperoIvan/Platformer_DevelopmentClass

License

You can see our license either going here : https://github.com/RoperoIvan/Platformer_DevelopmentClass/blob/master/LICENSE

Or opening the LICENSE file in the game folder.

Innovation

We have decided to do a doublejump for the player for our innovation grade.

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