A simple reproduction of one of the most famous cult games ever: Tetris!
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This repository contains a portfolio project of a classic Tetris game, developed using Unity. The project showcases proficiency in game development, utilizing C# programming, Unity's game engine, and fundamental game design principles. This Tetris clone aims to provide a fun and engaging experience while demonstrating the ability to create a polished and fully functional game. I obviously do not own the rights for the above image, but let's face the fact that it had to be thrown somewhere on here. This project is basically a clone of the original Tetris. Its use is mainly focused on showcasing my (if any) abilities in Unity and Csharp Development.
Just clone the repo if you want to inspect, modify or build the whole project. You can also just grab the executable inside the Build folder if you just want to play some tetris!
Hopefully any machine will be able to run this. Initially, I will only build an exe. MacOS and other platforms support might be added if requested, or you can simply build the project targeting the platform you like best.
- Clone the repo
git clone https://github.com/Requieem/Tetris.git
- Run the executable inside the "Build" folder
- Enjoy the game!
Just have fun! It's a simple tetris game, not much to say here :)
- Classic Tetris Gameplay: Experience the timeless gameplay of Tetris with falling tetrominoes, line clearing, and increasing difficulty.
- Intuitive Controls: Smooth and responsive controls for an enjoyable gaming experience.
- Scoring System: Tracks and displays the player's score, encouraging competitive play.
- Level Progression: Difficulty increases as the player clears more lines, adding to the challenge.
- Sound Effects and Music: Immersive audio to enhance the gaming experience.
See the open issues for a full list of proposed features (and known issues).
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!
- Fork the Project
- Create your Feature Branch (
git checkout -b feature/AmazingFeature) - Commit your Changes (
git commit -m 'Add some AmazingFeature') - Push to the Branch (
git push origin feature/AmazingFeature) - Open a Pull Request
Distributed under the MIT License. See LICENSE.txt for more information.
Marco Farace - @TheFake_MF - farace.marco@outlook.it
Project Link: https://github.com/Requieem/Tetris