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Minesweeper

Implemented the Minesweeper game by creating a 10x10 grid and placing random hidden "bombs." Each position in the grind represents a button; press it, and it reveals what is underneath. Unless there is no bomb, each button interior will display the number of how many bombs are in that one-tile radius. Win or lose, the game will prompt whether to play once more or close the application.

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The Minesweeper game is primarily programmed in:

image

Video Description

A full in-depth explanation of the implementations of the game with a showcase of how it works with my code.

For a detailed presentation of the project, please click the link to my YouTube video: https://www.youtube.com/watch?v=nEM5nvF4hkQ

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An implemented 10x10 grid game with random hidden "bombs" in each position that represents whether there's no bomb in each button interior to display the number of bombs in a one-tile radius.

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