Skip to content

Orange Islands Overhaul#1090

Draft
katedering wants to merge 1 commit intoRangi42:masterfrom
katedering:orange
Draft

Orange Islands Overhaul#1090
katedering wants to merge 1 commit intoRangi42:masterfrom
katedering:orange

Conversation

@katedering
Copy link
Contributor

Easier to work on now, this aims to cement the Orange Islands region as the "de facto" endgame area, by redoing all the trainers and wild battles to use the badge level system, then boosting their levels to match what was originally set. This does increase the difficulty of some trainers by a tiny bit, but overall the difficulty curve is the same if you venture there immediately after unlocking the area, and will remain relevant to visit any time thereafter. Also raised the badge level curve to continue as a straight line rather than taper off towards the end.

Remake of old #919 from PC9bit.

Easier to work on now, this aims to cement the Orange Islands region as the "de facto" endgame area, by redoing all the trainers and wild battles to use the badge level system, then boosting their levels to match what was originally set. This does increase the difficulty of some trainers by a tiny bit, but overall the difficulty curve is the same if you venture there immediately after unlocking the area, and will remain relevant to visit any time thereafter. Also raised the badge level curve to continue as a straight line rather than taper off towards the end.
@itsdarsh itsdarsh added this to the 3.4.0 milestone Mar 9, 2025
@vulcandth vulcandth marked this pull request as draft February 11, 2026 02:23
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants