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I think its good for review. Right now its still early to tell how it'll hold up with a full lobby, but it works for debugging cases. I tried to optimize it as much as I can. This is my first pr here so i hope i didn't write code that will burn your eyes I tested this multiple ways:
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Summary
Adds SpawnPoints which can be used by mappers for jobs and late-join players.
Map Editor has 3 new prefabs, SecuritySpawnPoint, AssistantSpawnPoint and LateJoinSpawnPoint.
The current maps have late join spawn points mapped in them (they act as fallback but work for now)
PR checklist
Pictures/Videos
2026-02-12.16-38-20.mp4
Testing
Networking checklist
Changes
Related issues/PRs
Closes #1435