Fix deathtype field parsing to prevent 64-bit memory overwrite#443
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Fix deathtype field parsing to prevent 64-bit memory overwrite#443
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The spawn field table listed "deathtype" as F_LSTRING, so G_ParseField was writing a char* into an int slot. On 64-bit builds this wrote 8 bytes, which corrupted both deathtype (lower 32 bits of the pointer) and the next field (dmgtime, upper 32 bits). This could lead to random deathtype values and clobbered dmgtime, causing incorrect logic and potential crashes. We now ignore the "deathtype" spawn key to avoid writing a pointer into an integer field.
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The spawn field table listed "deathtype" as F_LSTRING, so G_ParseField was writing a char* into an int slot.
On 64-bit builds this wrote 8 bytes, which corrupted both deathtype (lower 32 bits of the pointer) and the next field (dmgtime, upper 32 bits).
This could lead to random deathtype values and clobbered dmgtime, causing incorrect logic and potential crashes.
We now ignore the "deathtype" spawn key to avoid writing a pointer into an integer field.