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Golden frag sudden death#441

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FranciszekMecka wants to merge 1 commit intoQW-Group:masterfrom
FranciszekMecka:golden-frag-sudden-death
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Golden frag sudden death#441
FranciszekMecka wants to merge 1 commit intoQW-Group:masterfrom
FranciszekMecka:golden-frag-sudden-death

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@FranciszekMecka
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@FranciszekMecka FranciszekMecka commented Jan 4, 2026

This is an attempt to partially add the mechanics of golden frag duel rules from Diabotical.

Only sudden death part of the rules were implemented the timer remains the same.

Rules:

  • When the timer ends the game goes into sudden death regardless of the result.
  • If the leading player manages to increase the frag lead by any means the game ends with leader as the winner (this also includes self frags).
  • If the trailing player manages to catch up to the leading player and overtakes him he wins the game.

Q&A
Q: Why use this rule over standard time limit with overtime?
A: It rewards frag chasing and extending the frag lead from the learder's perspective. Prevents the leader from forcing a win by running away and not confronting his opponent till the time runs out. Also allows for the trailing player to clutch and comeback with worse odds despite the time running out completely. The time limit ending can be another mechanic which players can play around in example the leader can wait with his attack for the time to run out and instantly win the game with single frag in the sudden death.

@suddendeathTV
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Hey,

I've long wanted a Golden Frag system implemented for testing (and potentially running a tournament in that structure) in QuakeWorld.

Any chance you'd want to commit to porting the whole thing and not only during sudden death?

@FranciszekMecka
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Hey,

I've long wanted a Golden Frag system implemented for testing (and potentially running a tournament in that structure) in QuakeWorld.

Any chance you'd want to commit to porting the whole thing and not only during sudden death?

If people would find that as a welcome change then sure. I don't know how to navigate the codebase well and I might need some support to show me how to build on windows (or would just switch to linux on my end) and how to test.

For now would just leave it as it is and listen to community feedback, and possibly extend/ revamp it in the future.

@FranciszekMecka FranciszekMecka force-pushed the golden-frag-sudden-death branch from a7cd25e to 5552536 Compare January 6, 2026 21:13
@FranciszekMecka FranciszekMecka force-pushed the golden-frag-sudden-death branch from 5552536 to 068cf92 Compare January 6, 2026 21:35
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2 participants