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Attributes

Redned edited this page Oct 5, 2025 · 3 revisions

This page is for how to add attributes to items using the attributes command. If using the Pro version, an easier setup using the Item Creator GUI Can be found here

This picks up from the Creating a New Item tutorial, which covers how to create a new item with a template from ItemAttributes.

Built-in Attributes

These are the attributes that come preinstalled with ItemAttributes. If using the Pro version, these can be modified and new ones can be created. See the Creating Custom Attributes page for more info.

Display Name Key (for use in command) Description
Health max_health Adds health to the player.
Damage attack_damage Adds damage to the player.
Critical Damage critical_damage Adds critical damage to the player.
Critical Chance critical_chance Adds chance that critical damage will be done.
Regen regen Adds health regen to the player.
Speed movement_speed Adds speed to the player.
Jump jump_strength Adds jump boost to the player.
Armor armor Adds additional armor to the player.
Defense defense Adds protection to the player.
Mana Capacity mana_capacity (Requires MagicSpells) Adds mana to the player.
Mana Regen mana_regen (Requires MagicSpells) Increases the mana regeneration of the player.

Adding Attributes

Attributes can be added by using the /attributes bind <attribute> <value> command. Picking up from the earlier example, running /attributes bind damage 5 while holding our diamond sword will bind the damage attribute to the sword, leading to it dealing +5 more damage.

Attributes on Item

Removing Attributes

If you accidentally add an attribute or wish to remove one, you can simply remove it by running the /attributes unbind <attribute> command while holding the item.

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