Releases: Prax-Client/Releases
Releases · Prax-Client/Releases
Legacy 1.2.7
1.2.6
[*] Regen now works on the Hive (again)
[*] PacketMine also now works on the hive (again)
[*] IRC is fixed, you can now connect
[+] Added 1 block uncover to Regen
[+] Updated to the latest version of MC (1.21.2)
[-] Removed packing, DLL should be less fat now (and more stable, less crashes due to themida being gone)
[+] Added offground destroy speed to Regen
[+] Added other destroy speed to Regen
[+] Added hotbar only to MidclickPearl (Bypasses the 'Invalid packet!' kick on Flareon V2 when throwing pearls)
[+] Added Ore mode to Nuker
- Do note, "Render broken blocks" and "Clear block ms", aswell as all the ore settings are only respected on this mode.
[+] Added a toggle for flush messages in Desync
[+] Added ray cast in Aura
[+] Added a option to only sort on inventory open in Inventory Manager
[*] Renamed OreESP to BlockESP
[+] Added chests & barrels as an option to BlockESP
[+] Added Timer only on move to Timer
[+] Added Placement mode to Scaffold
[+] Added "Use FOV" and a FOV slider to Aura
[*] Fixed Nametags not showing when you have someone friended
[*] Fixed keybinds working when in the friend menu
[+] Added Switch mode to Regen (Experimental, don't use test mode right now)
1.2.5
[*] Now works
[*] IRC Fixes
[*] More stuff idk im working on recode
1.2.4
[*] Updated to 1.20.80
[*] Fix Step
[*] Fixed Level Transistion
[*] Fixed Eating Crash
[*] IRC Fixes
[+] Hurtcolor
1.2.3
[*] Notifications visual tweaks
[*] Speed now correctly desync while not only pressing A or D
[*] No more moving in game while chat is open with speed enabled
[*] Changes to TargetHUD
[*] IRC changes + Improvements
[*] Changes to regen
[*] Improvements to performance of Extinguisher
[*] ChestStealer now does not enabled on the villager for BedWars
[*] Fixed Killsult Crash
[*] Fix timer scaffold not resetting timer after you run out of blocks
[*] Fixed breaker trying to break your own bed
[*] Patched Aura bans (Flareon V2)
[*] Patched Scaffold bans (Flareon V2)
[*] Fixed a nametags crash
[-] Removed default Aura bind
[+] SmallItems
[+] ViewModel module
[+] Level Transitions
[+] IsImmobile mine toggle on Regen
1.2.0
-- NOTICE: Our server was termed. join the new one at https://prax.wtf/discord!
[*] Fixed client not injecting for some
1.1.1
-- NOTICE: Our server was termed. join the new one at https://prax.wtf/discord!
[*] Updated to 1.20.72
[*] Minor Performance Improvements
[*] UI Changes, Delete your old default.json file to see
[*] Improvements to Regen
1.0.8
-- NOTICE: Our server was termed. join the new one at https://prax.wtf/discord!
[+] Added InvMove
[+] Added new notifications style
[+] Added Nuker
[+] Added custom killsound to Killsults
[+] Added SelectionColor module
[+] Added default config option to .config
[+] Added more stuff to ClickGUI (not finished yet)
[*] Fixed AntiInvis not working correctly
[*] Fixed Swing delay option
[*] Fixed changelogs sometimes being bugged
[*] Fixed ShowGracePeriod not appearing correctly and modes being wrong
[*] Aura no longer crashes while attacking non-player entities with visualize on
[-] Removed BPSDisplay module (just use LevelInfo)
-- NOTICE: Our server was termed. join the new one at https://prax.wtf/discord!
1.0.7
[+] Added support for 1.20.60
[+] Added .sevenday
[+] Added .panic
[+] Added AutoDefend
[+] Added KickSounds
[+] Added Derp Nod
[+] Added TriggerBot
[+] Added NoRender
[*] IRC users will no longer randomly not appear in nametags
[*] Fixed fly clip
[*] Majorly improved StreamerMode
[*] Changed how themes work (This WILL break your existing theme settings!)
[*] Prax now supports RTX on Dx12
[*] Redid scaffold block counter
[*] Regen progress no longer breaks when font size is 0
[*] Fixed Scaffold sometimes switching to invalid blocks and banning
1.0.6
[+] Added SafeWalk
[+] Added Reach
[+] Added LevelInfo
[+] Added Step
[+] Added ServerSneak
[+] Added Show Team Members toggle to Nametags
[+] Added Diag Places Per Tick to Scaffold
[+] Added Shuffle Selection to aura
[+] Added Aether to credits
[*] Improved scaffold
[*] Improved stability on injecting
[*] PacketMine now makes sure ores are exposed
[*] Changed how DeviceIdSpoof works
[*] Scaffold block display now has color lerping
[*] Improved Killaura rots
[*] Scaffold Blockcounter now lerps its color
[-] Removed FlareonTest and AuthInput disabler modes