Hi everyone, this is Hydro Engine, a game engine that we are developing for a subject of the grade of "Game design and Game development" of UPC/CITM.
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Enric Pérez: https://github.com/PerezEnric
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Guillem Sánchez: https://github.com/GuillemSanchez
- W/A/S/D + Left Click to move the camera (hold left shift to move faster)
- Alt + Right Click to rotate the camera
- Arrows to move
- F1 to show debug draw from physics
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When you open the engine it will load a street scene. It will take a little time to load all game objects.
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If you want to see quadtrees, you should go: view -> camera settings
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To create a constraint: Create->Constraint
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Every physics feature can only be used while in-game
MIT License
Copyright (c) 2019 Enric & Guillem
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.