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Volumetric Clouds for Unity URP (Universal Render Pipeline).

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UnityVolumetricCloudsURP

Volumetric Clouds for Unity URP (Universal Render Pipeline). The rendering is ported from HDRP.

Please read the Documentation and Requirements before using this repository.

Screenshots

Sample Scene

Global Volumetric Clouds:

GlobalVolumetricClouds

Not Included

Local Volumetric Clouds:

LocalVolumetricClouds1

LocalVolumetricClouds2

Physically Based Sky:

PhysicallyBasedSkyURP

Documentation

Requirements

  • Unity 2022.2 and URP 14 or above.
  • Shader model 3.5 or above (at leaset OpenGL ES 3.0 or equivalent)

Reminders

  • Some settings are still WIP, such as Custom Cloud Map overrides.
  • Orthographic camera is not supported.
  • To render volumetric clouds shadows, it will override the cookie in the main directional light.
  • To customize the planet radius and center for volumetric clouds, install Physically Based Sky via the package manager.

License

MIT MIT License

Details

Please refer to HDRP Volumetric Clouds Documentation.

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Volumetric Clouds for Unity URP (Universal Render Pipeline).

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  • C# 66.2%
  • HLSL 20.7%
  • ShaderLab 13.1%