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libpupdmd

This is a cross-platform library for matching PUP triggers in DMD frames.

Building:

Windows (x64)

cmake -G "Visual Studio 17 2022" -DPLATFORM=win -DARCH=x64 -B build
cmake --build build --config Release

Windows (x86)

cmake -G "Visual Studio 17 2022" -A Win32 -DPLATFORM=win -DARCH=x86 -B build
cmake --build build --config Release

Windows MinGW / MSYS2 UCRT64 (x64)

Requires MSYS2 with UCRT64 environment. Install dependencies:

pacman -S --noconfirm \
  mingw-w64-ucrt-x86_64-gcc \
  mingw-w64-ucrt-x86_64-cmake

Build (entire build runs inside the MSYS2 UCRT64 shell):

MSYSTEM=UCRT64 /c/msys64/usr/bin/bash.exe -l -c "
  cd \"$(pwd)\" &&
  cmake -DCMAKE_BUILD_TYPE=Release -DPLATFORM=win-mingw -DARCH=x64 -B build &&
  cmake --build build -- -j\$(nproc)
"

Linux (x64)

cmake -DPLATFORM=linux -DARCH=x64 -DCMAKE_BUILD_TYPE=Release -B build
cmake --build build

Linux (aarch64)

cmake -DPLATFORM=linux -DARCH=aarch64 -DCMAKE_BUILD_TYPE=Release -B build
cmake --build build

MacOS (arm64)

cmake -DPLATFORM=macos -DARCH=arm64 -DCMAKE_BUILD_TYPE=Release -B build
cmake --build build

MacOS (x64)

cmake -DPLATFORM=macos -DARCH=x64 -DCMAKE_BUILD_TYPE=Release -B build
cmake --build build

iOS (arm64)

cmake -DPLATFORM=ios -DARCH=arm64 -DCMAKE_BUILD_TYPE=Release -B build
cmake --build build

iOS Simulator (arm64)

cmake -DPLATFORM=ios-simulator -DARCH=arm64 -DCMAKE_BUILD_TYPE=Release -B build
cmake --build build

tvOS (arm64)

cmake -DPLATFORM=tvos -DARCH=arm64 -DCMAKE_BUILD_TYPE=Release -B build
cmake --build build

Android (arm64-v8a)

cmake -DPLATFORM=android -DARCH=arm64-v8a -DCMAKE_BUILD_TYPE=Release -B build
cmake --build build

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Emit PUP triggers from DMD frames

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