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This page shows a To-Do list for development of OpenMachines in order. These should be completed in order unless otherwise specified. More elements will be added to this list as development progresses!
Base Features
Camera Functions (Controls, Selection, Building placement)
Unit Functions (State Machine for Commands, etc)
Proper Player Spawning (Match start handling, Where to spawn, who controls what)
Advanced Features
Specific Units (Supplying unit pawns with machines and their stats)