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@Ghostkwebb Ghostkwebb commented Nov 30, 2025

This PR implements full iFacialMocap support, including:

  • UDP Client for receiving data.
  • Mapping logic for head rotation, eyes, and mouth blendshapes.
  • Smoothing and NaN protection.

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Add some concern in the logic.

@Wei-1 Wei-1 merged commit ab70aaf into OpenLive3D:main Dec 13, 2025
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2 participants