[IDB IGNORE] Update from upstream staging, Feb 5 2025#65
Merged
out-of-phaze merged 1528 commits intoOpaqueSunset:masterfrom Feb 20, 2025
Merged
[IDB IGNORE] Update from upstream staging, Feb 5 2025#65out-of-phaze merged 1528 commits intoOpaqueSunset:masterfrom
out-of-phaze merged 1528 commits intoOpaqueSunset:masterfrom
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jesus fuck just kill me now. i made it compile but aurora cooking needs to be torn out and redone entirely once upstream has cooking heat mechanics in. the food is good the code is not |
Fixes some grass issues.
Staging fixes from Shaded Hills scav feedback.
Drakes can dig.
Fixing organs not burning in fires.
Ginseng will now restore blood.
Fix misc. issues with fluid appearances
Couple of scav fixes.
Uninclude corporate modpack from core code, fix misc. pathing/side-override bugs
Fixed copypaste error with liddables.
Tweaks/fixes to welder pack refuelling.
Fixing drones/robots/bots spawning meat/dropping IDs when gibbed.
Generalizing lid states for glass containers.
Condensing sign macros/procs to fix OD issue.
Updating staging from stable
Janitor module and flying modules cannot slip.
Makes Airlock Helpers for buttons actually work
…ighthouse-update/08-07-2024
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Things fell behind a bit because I was waiting on the sprite accessory rework to get in. This means that most of our ear/tail code is upstream now! Unfortunately this also means ear/tail prefs are reset because I'm too lazy to write a migration since we haven't even officially launched.