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[IDB IGNORE] Update from upstream staging, Feb 5 2025#65

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out-of-phaze merged 1528 commits intoOpaqueSunset:masterfrom
out-of-phaze:lighthouse-update/08-07-2024
Feb 20, 2025
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[IDB IGNORE] Update from upstream staging, Feb 5 2025#65
out-of-phaze merged 1528 commits intoOpaqueSunset:masterfrom
out-of-phaze:lighthouse-update/08-07-2024

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@out-of-phaze
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Things fell behind a bit because I was waiting on the sprite accessory rework to get in. This means that most of our ear/tail code is upstream now! Unfortunately this also means ear/tail prefs are reset because I'm too lazy to write a migration since we haven't even officially launched.

@out-of-phaze
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jesus fuck just kill me now. i made it compile but aurora cooking needs to be torn out and redone entirely once upstream has cooking heat mechanics in. the food is good the code is not

MistakeNot4892 and others added 29 commits December 22, 2024 15:05
Staging fixes from Shaded Hills scav feedback.
Fix misc. issues with fluid appearances
Uninclude corporate modpack from core code, fix misc. pathing/side-override bugs
Fixed copypaste error with liddables.
@out-of-phaze out-of-phaze changed the title Update from upstream staging, Feb 5 2025 [MDB IGNORE] [IDB IGNORE] Update from upstream staging, Feb 5 2025 Feb 6, 2025
@out-of-phaze out-of-phaze changed the title [MDB IGNORE] [IDB IGNORE] Update from upstream staging, Feb 5 2025 [IDB IGNORE] Update from upstream staging, Feb 5 2025 Feb 6, 2025
out-of-phaze and others added 26 commits February 5, 2025 21:32
Tweaks/fixes to welder pack refuelling.
Fixing drones/robots/bots spawning meat/dropping IDs when gibbed.
Generalizing lid states for glass containers.
Condensing sign macros/procs to fix OD issue.
Janitor module and flying modules cannot slip.
Makes Airlock Helpers for buttons actually work
@out-of-phaze out-of-phaze merged commit 6c2726c into OpaqueSunset:master Feb 20, 2025
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3 participants