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Shader Editor PF 🎨🎨

A very rudimentary live shader editor for GLSL using .NET and WPF.

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Planned Features πŸ‘€

  • Saving/Loading
  • External Variables (Time, Resolution, User-defined etc)
  • HLSL Support
  • Error Tracking
  • Ability to have multiple shaders open at once
  • Custom / Default Themes
  • Syntax Highlighting, Autocomplete

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GLSL shader editor with Windows Presentation Foundation, .NET ! 🎨

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