Computer Engineering student at the German University in Cairo (graduating 2026), with a focus on AI, machine learning, and backend development. I've interned twice as a software engineer and built projects ranging from GAN-based image generation to full-stack web apps and a Unity game.
| Project | Description |
|---|---|
| Bachelor Thesis — DF-GAN + CLIP | Integrated CLIP loss into DF-GAN to improve text-to-image semantic alignment · PyTorch, Real-ESRGAN |
| Airline Graph-RAG Assistant | NLP-powered Q&A over a Neo4j knowledge graph with vector search and LLM synthesis · spaCy, Streamlit |
| Ajaza — Travel Platform | Full-stack travel booking app with payments and maps, built in a 10-member team · Node.js, MongoDB, Stripe |
| Blade of Time | 2D samurai action-adventure game prototype with enemies, traps, and time-travel theme · Unity 6, C# |
- Dell Technologies — Summer Intern (2025) · AI, cloud, and enterprise infrastructure
- ITWorx — Software Engineer Intern (2024) · Full-stack with ReactJS, FastAPI, PostgreSQL
- ITWorx — Software Engineer Intern (2023) · Java backend, OpenAI API integration