This is a bad Minecraft clone and my first OpenGL application I have made that wasn't from a tutorial.
The controls are the same as Minecraft's controls.
- Use the mouse to look around.
WASDto move around.Spaceto jumpCto toggle flyingLeft clickto remove blocksRight clickto place blocksFtoggles fog
- Collision
- Mining
- Basic Lighting
- Procedually generated terrain
- More than one block type
- Caves using 3D perlin noise
- Fog
- Improve chunk loading
- Make terrain generation use multiple block types
- Don't render off screen chunks