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39 changes: 39 additions & 0 deletions common/src/main/resources/assets/clavis/lang/zh_cn.json
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{
"rule.clavis.gear.mood_swings": "逆反指针",
"rule.clavis.gear.mood_swings.description": "每次点击后,指针旋转方向改变",
"rule.clavis.gear.nauseous_carousel": "天旋地转",
"rule.clavis.gear.nauseous_carousel.description": "每隔一段时间,转盘会向随机方向缓慢转动",
"rule.clavis.gear.fake_pin": "假插销",
"rule.clavis.gear.fake_pin.description": "转盘中有一个假插销,每次点击后会移动到随机位置。点中假插销会使之前所有已命中的插销失效",
"rule.clavis.gear.self_destruction": "自毁程序",
"rule.clavis.gear.self_destruction.description": "指针会周期性地过热,过热期间点击会额外扣除一点生命",
"rule.clavis.gear.full_throttle": "指针狂飙",
"rule.clavis.gear.full_throttle.description": "每次点击后指针转速加快,随时间逐渐降回原速",

"rule.clavis.mirror.fake_meteor": "假陨石",
"rule.clavis.mirror.fake_meteor.description": "面板中有一个假陨石,每次点击后会移动到随机位置。点中假陨石会恢复所有已破坏的陨石。",
"rule.clavis.mirror.rotate": "离心机",
"rule.clavis.mirror.rotate.description": "镜面会周期性地旋转到随机方向。",
"rule.clavis.mirror.swap_mousepos": "光标易位",
"rule.clavis.mirror.swap_mousepos.description": "每次点击后,真光标会和镜像光标交换位置",
"rule.clavis.mirror.hot_meteor": "烫手的陨石",
"rule.clavis.mirror.hot_meteor.description": "面板中随机的一块陨石会周期性过热,过热期间点中会额外扣除一点生命",
"rule.clavis.mirror.shockwave": "轰!",
"rule.clavis.mirror.shockwave.description": "每次点击都会造成冲击,将镜像光标附近的所有陨石向远处推离",

"ui.clavis.hold_shift": "按住 [Shift] 了解详细信息",

"ui.clavis.difficulty.summary": "游戏难度",
"ui.clavis.time.summary": "游戏时间",
"ui.clavis.quality.summary": "战利品质量",

"ui.clavis.difficulty.description": "由当前箱子中战利品的平均价值决定,且影响小游戏的整体难度。难度也会被分为3级,决定小游戏中生效的规则数量。",
"ui.clavis.time.description": "自开始破解到现在所持续的时间。没有什么意义,但是如果超过1分钟就完蛋了!",
"ui.clavis.quality.description": "决定完成小游戏后,箱子中生成战利品的质量和数量。游戏过程中出错会扣除该数值。",

"item.clavis.lock_pick": "开锁其",
"item.clavis.lock_pick.tooltip": "对上锁的箱子使用时,会立刻将其解锁,并将战利品质量维持在最高水平,就像零失误完成小游戏一样。使用后被消耗。",

"sound.clavis.meteor_smash": "陨石:爆炸",
"sound.clavis.meteor_regenerate": "陨石:重现"
}