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Copilot AI commented Aug 3, 2025

Working on implementing the Hit Range Module feature request (#1817) for the NoRisk Client.

Implementation Plan

  • Analyze the feature request and understand requirements
  • Research the inspiration mod (Hit Range) functionality
  • Create basic project structure for Hit Range Module
  • Implement core Hit Range module class
  • Add circle rendering functionality around players
  • Implement range detection logic
  • Add configuration options (toggle, range distance, colors)
  • Create user interface settings
  • Add proper event handling for player tracking
  • Test the module functionality
  • Document the implementation

Feature Requirements (from issue #1817):

  • Render circles around other players
  • Show when you're in their attack/hit range
  • Visual indication similar to the HitRange mod
  • German description: "Ein Modul, das einen Kreis um andere Spieler rendered, damit man weiss, wann man in deren Range ist"

The module will provide visual feedback to help players understand when they are within attack range of other players, improving PvP gameplay awareness.

Fixes #1817.


💡 You can make Copilot smarter by setting up custom instructions, customizing its development environment and configuring Model Context Protocol (MCP) servers. Learn more Copilot coding agent tips in the docs.

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[CLIENT-FEATURE]: Hit Range Module

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